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檢視完整 README ↗Create Worlds. Build Games. Own the Future.
JOSHRIX Studio is a creative game-building platform — an operating environment for designing worlds, building games, and owning what you create.
| Name | JOSHRIX Studio |
| Tagline | Create Worlds. Build Games. Own the Future. |
The name is always written as JOSHRIX Studio — "JOSHRIX" in full uppercase, "Studio" in title case. The tagline is always written with all three sentences, each ending in a period.
See branding/BRANDING.md for the full brand guidelines, and branding/logo.svg for the logo.
├── README.md Project overview (this file)
├── branding/
│ ├── BRANDING.md Brand guidelines: name, tagline, colors, typography
│ └── logo.svg JOSHRIX Studio wordmark logo
├── docs/
│ ├── INDEX.md Master document map — start here
│ ├── PLATFORM.md Platform architecture: agent fleets, modules, payments, stack
│ ├── SECURITY.md Zero Trust security architecture
│ ├── DATA-MODEL.md Database schema and index strategy
│ ├── API.md API endpoints, auth, rate limits, webhooks
│ ├── MONETISATION.md ACU economy, subscription plans, revenue streams
│ ├── ADMIN.md Super Admin control centre modules
│ ├── ROADMAP.md Four-phase developer build roadmap
│ ├── COMPETITIVE.md Moats, landscape, commercial dominance model
│ ├── DEVELOPER-GUIDE.md Master build document: services, events, CI/CD, SLOs
│ ├── GAP-ANALYSIS.md Forensic review: gaps + proven-pattern solutions
│ ├── INTELLIGENCE.md AI data intelligence layer + self-managing fleet
│ ├── CONNECTORS.md Third-party connector ecosystem catalogue
│ ├── PRODUCT-PRINCIPLES.md Positioning, five layers, principles, user segments
│ ├── AGENT-ARCHITECTURE.md Hierarchical agent operating model and specialists
│ ├── REALISM-PIPELINE.md Ultra-realism & 3D output contract for the live forge
│ ├── DEEP-DIVE.md The King Doctrine: competitive autopsy + leapfrog moves
│ ├── PAYMENTS.md Implemented pay-in/pay-out structure + referral programme
│ ├── UNIT-ECONOMICS.md Fully-loaded cost stack, price floors, margin alerts
│ ├── APP-BUILD-SPEC.md MVP build spec: collections, routes, dashboards
│ └── DEPLOYMENT.md Hostinger + Vercel + Firebase + Cloud Run architecture
├── frontend/ The web app: 20 pages sharing one design system
│ ├── index.html Landing page
│ ├── studio.html Forge Studio prototype (Create → Test → Sell, playable game)
│ ├── play3d.html Web 3D engine profile — real-time 3D Penalty King (Three.js)
│ ├── embed-demo.html Embed SDK demo — one script tag, any website
│ ├── assets/embed.js The Embed SDK (iframe player + Forge chip + telemetry)
│ ├── agent-fleet / worlds / marketplace / ip-registry .html
│ ├── how-it-works / pricing / docs / showcase / enterprise .html
│ ├── about / careers / press / contact .html
│ ├── signup / login / dashboard / profile / admin .html
│ └── assets/ joshrix.css design system, site.js, woff2 fonts
│ └── src/index.ts HTTPS `api` fn — /health + /blueprint (Idea Agent, Claude primary)
├── api/ Same backend as Vercel functions (optional same-origin mirror)
│ ├── health.ts GET /api/health — deployment + provider readiness
│ ├── blueprint.ts POST /api/blueprint — Idea Agent (Claude primary, demo fallback)
│ └── _gateway.ts Serverless AI gateway (imports shared/contracts.ts)
├── backend/
│ ├── README.md Backend map (spec lives in docs/)
│ └── ai-gateway/ Claude-primary AI gateway reference (fixes Genkit error)
└── shared/
├── contracts.ts Shared types: roles, statuses, blueprint schema, ACU constants
├── telemetry.ts Forge Graph event contract + Remix Graph lineage schema
├── payments.ts Money contract: packages, plans, rails, ledger, split math
├── referrals.ts Influencer tiers + referral earnings math
└── economics.ts Fully-loaded cost model: price floors + margin alerts