Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
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尚未偵測到更新。GitHub 發布版本後會顯示在這裡。
個人 GitHub 帳號下公開儲存庫的擁有者可以登入並驗證所有權,自行管理介紹,無需管理員核准。
登入並產生驗證檔案,在 30 分鐘內將其提交至此儲存庫的預設分支。其他分支或分叉儲存庫中的檔案無效。然後在下方檢查檔案,即可無需管理員核准直接管理專案。請保留檔案以維持管理權限。
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在專案資料夾中執行 /nomorevibe verify,即可驗證所有權並自行管理介紹。
一分鐘完成驗證Write Nintendo DS games in TypeScript, preview in a browser, and build real .nds ROMs.
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取自儲存庫 README
正在載入完整 README。 以下為已儲存的摘錄。
Write a small Nintendo DS game in TypeScript, preview the same compiled game in a
browser, and build an actual .nds ROM with BlocksDS.
An MIT-licensed v0.1 homebrew engine prototype for small dual-screen games.
Game logic, a browser preview, and a native DS runtime live in one independent
source tree.
Requirements: Node.js 22.12+ and npm. ROM builds additionally require Docker.
The Docker image is pinned by digest. Docker may download it on the first build;
compilation inside the container uses no network.檢視完整 README ↗目前無法載入完整 README。請透過原文連結閱讀。 以下為已儲存的摘錄。
Write a small Nintendo DS game in TypeScript, preview the same compiled game in a
browser, and build an actual .nds ROM with BlocksDS.
An MIT-licensed v0.1 homebrew engine prototype for small dual-screen games.
Game logic, a browser preview, and a native DS runtime live in one independent
source tree.
Requirements: Node.js 22.12+ and npm. ROM builds additionally require Docker.
The Docker image is pinned by digest. Docker may download it on the first build;
compilation inside the container uses no network.檢視完整 README ↗