Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
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一分鐘完成驗證Free completion trackers for the main series Pokémon games: story-ordered Pokédex routes and endgame goals
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取自儲存庫 README
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檢視完整 README ↗Free, single-page completion trackers for the main series Pokémon games. Each game gets a story-ordered Pokédex route, plus tabs for its endgame goals. No account and no install.
▶ Use it here: https://mostafarlotfi.github.io/pokedex-tracker/
| Game | Tracker | Tabs |
|---|---|---|
| Pokémon: Let's Go, Pikachu! / Let's Go, Eevee! | Open | Pokédex route · Grand Master (all 153 Master Trainers) |
| Pokémon Legends: Z-A (+ Mega Dimension DLC) | Open | Pokédex route (232 Lumiose + 132 Hyperspace, with a Wild Zone view) · Mega Stones (all 92) |
| Pokémon Scarlet & Violet (+ The Teal Mask, The Indigo Disk) | Open | Pokédex route (664 Pokémon across the Paldea, Kitakami and Blueberry dexes, with an area view) · Ominous Stakes (all 32) · Mightiest Mark raids (every 7★ event so far) |
| Pokémon Legends: Arceus | Open | Pokédex route (all 242, with an area view) · Spiritomb wisps (all 107) · Unown (all 28) |
| Pokémon Brilliant Diamond & Shining Pearl | Open | Pokédex route (Sinnoh 151 and National 493, with the Grand Underground and an area view) · Ramanas Park legendaries |
| Pokémon Sword & Shield (+ The Isle of Armor, The Crown Tundra) | Open | Pokédex route (Galar 400, plus The Isle of Armor and The Crown Tundra, with a DLC toggle and an area view) · Alolan Diglett hunt (150) · Gigantamax Pokémon (32) |
| Pokémon Ultra Sun & Ultra Moon | Open | Pokédex route (Alola 403, island by island through the trials, with an area view) · Totem Stickers (100) |
| Pokémon Sun & Moon | Open | Pokédex route (Alola 302, island by island through the trials, with an area view) · Zygarde Cells (95 cells and 5 cores) |
| Pokémon Omega Ruby & Alpha Sapphire | Open | Pokédex route (Hoenn 211, gym by gym, with an area view) · Legendaries (every catchable one, with Mirage spot requirements) · Mega Stones (46) |
| Pokémon X & Y | Open | Pokédex route (Central, Coastal and Mountain Kalos, 457 total, gym by gym, with an area view) · Mega Stones (27) |
| Pokémon Black 2 & White 2 | Open | Pokédex route (Unova 301, gym by gym, with an area view) · Legendaries (every catchable one, with how to unlock it) |
| Pokémon Black & White | Open | Pokédex route (original Unova 156, gym by gym, with an area view) · Legendaries |
| Pokémon HeartGold & SoulSilver | Open | Pokédex route (Johto 256, gym by gym and on through Kanto, with an area view) · Legendaries |
| Pokémon Diamond, Pearl & Platinum | Open | Pokédex route (Platinum's Sinnoh 210, gym by gym, with a version picker for all three games and an area view) · Legendaries |
| Pokémon FireRed & LeafGreen | Open | Pokédex route (Kanto 151, gym by gym and through the Sevii Islands, with an area view) · Legendaries |
| Pokémon Ruby, Sapphire & Emerald | Open | Pokédex route (Hoenn 202, gym by gym, with a version picker for all three games and an area view) · Legendaries |
| Pokémon Gold, Silver & Crystal | Open | Pokédex route (all 251, gym by gym and on through Kanto, with a version picker for all three games and an area view) · Legendaries |
| Pokémon Red, Blue & Yellow | Open | Pokédex route (all 151, gym by gym, with a version picker for all three games and an area view) · Legendaries |
Use the game menu at the top of any page to switch games. Games are listed from newest release to oldest.
Each game page has a save code in the bar at the bottom, for example LGPE1-AQGSFJEA… for Let's Go. It holds everything you've checked off in that game and updates every time you tick a box.
Tracking several games? Your progress in each game is kept when you switch games with the menu. Tap Copy all games (in any game's save bar, or on the front page) to copy every game's code at once, and keep that in your notes. To restore, paste the whole block into Load (or the box on the front page) and every game comes back.
The page also remembers your progress in the browser you're using, but that copy is lost if you clear your browser data or switch devices. The code in your notes is your backup, so copy it again after each play session. Every game has its own code, so progress never mixes between games.
index.html is the game picker.letsgo/index.html) as one self-contained page: all CSS, JavaScript and data inline, so the site needs no build step to serve. Most pages are generated from the sources in tools/ (tools/build.sh); see CONTRIBUTING.md.LGPE1- for Let's Go, PLZA1- for Legends: Z-A, PSV2- for Scarlet & Violet (older PSV1- codes still load), PLA1- for Legends: Arceus, PBDSP1- for Brilliant Diamond & Shining Pearl, PSWSH1- for Sword & Shield, PUSUM1- for Ultra Sun & Ultra Moon, PSM1- for Sun & Moon, PORAS1- for Omega Ruby & Alpha Sapphire, PXY1- for X & Y, PBW21- for Black 2 & White 2, PBW1- for Black & White, PHGSS1- for HeartGold & SoulSilver, PDPPT1- for Diamond, Pearl & Platinum, PFRLG1- for FireRed & LeafGreen, PRSE1- for Ruby, Sapphire & Emerald, PGSC1- for Gold, Silver & Crystal, PRBY1- for Red, Blue & Yellow). Each code has a fixed length, which is how Load picks several codes out of one paste. The bit order inside a code never changes; a format change means a new prefix, and the old one keeps loading.dex-lang and dex-theme in browser storage.This project grew out of letsgo-dex-tracker, which stays online at its old address.
Let's Go locations were cross-checked from Thonky and PokéCommunity Daily. Master Trainer data comes from Bulbapedia, SuperCheats and GamerGuides. Legends: Z-A locations, evolutions, gifts and Mega Stones come from Serebii. Scarlet & Violet locations and evolutions come from Serebii, wild levels (used to place each Pokémon on the route) from pokestop.io, and stake areas from iMore. 7★ Tera Raid events come from Serebii. Legends: Arceus locations, evolutions, wisps and Unown come from Serebii. Brilliant Diamond & Shining Pearl locations, Grand Underground spawns, evolutions and Ramanas Park come from Serebii. Sword & Shield locations, wild levels (used with the badge level caps to place each Pokémon on the route), evolutions, Diglett and Gigantamax come from Serebii. Ultra Sun & Ultra Moon locations, wild encounters, evolutions and Totem Stickers come from Serebii. Sun & Moon locations, wild encounters, evolutions and Zygarde Cells come from . Omega Ruby & Alpha Sapphire locations, wild encounters, evolutions, legendaries and Mega Stones come from . X & Y locations, wild encounters, evolutions and Mega Stones come from . Black 2 & White 2 locations, wild encounters, evolutions and legendaries come from . Black & White locations, wild encounters, evolutions and legendaries come from . HeartGold & SoulSilver locations, wild encounters, evolutions and legendaries come from . Diamond, Pearl & Platinum wild encounters come from , with gifts, evolutions and legendaries from . FireRed & LeafGreen wild encounters come from , with gifts, evolutions and legendaries from . Ruby, Sapphire & Emerald wild encounters come from , with gifts, evolutions and legendaries from . Gold, Silver & Crystal and Red, Blue & Yellow wild encounters and evolutions come from . Pokédex order and localized Pokémon, item, move, type and place names come from ; Japanese, Korean and Chinese place names it lacks come from the games' own location text as collected in .
Native speakers wanted! The trackers are available in 日本語, Français, Deutsch, 한국어, 繁體中文 and 简体中文, but the text around the official names hasn't been reviewed by a native speaker. If something reads oddly in your language, please open a translation issue or send a pull request. CONTRIBUTING.md explains where each page's text lives and how to rebuild the pages.
Spot a data error (a wrong location or evolution)? Open an issue.
Help with any of these is welcome. CONTRIBUTING.md explains how to rebuild the pages after a change.
Translations
Keeping the data current
RAIDS in tools/add_sv_raids.py (never in the middle: the save code stores one bit per raid in list order). Then run the script and tools/build.sh. The current PSV2- code has room for 128 raids; beyond that, a new PSV3- prefix is needed, and PSV2- codes must keep loading.Housekeeping
tools/gsc_game.json and tools/rby_game.json carry a few unused version labels inherited from the HeartGold & SoulSilver and FireRed & LeafGreen texts. They're harmless but could be removed in tools/gen12_game.py.Fan-made project, not affiliated with Nintendo, Game Freak, Creatures Inc. or The Pokémon Company.