尚未偵測到更新。GitHub 發布版本後會顯示在這裡。
個人 GitHub 帳號下公開儲存庫的擁有者可以登入並驗證所有權,自行管理介紹,無需管理員核准。
登入並產生驗證檔案,在 30 分鐘內將其提交至此儲存庫的預設分支。其他分支或分叉儲存庫中的檔案無效。然後在下方檢查檔案,即可無需管理員核准直接管理專案。請保留檔案以維持管理權限。
如需登入,將前往登入頁面。登入後請回到此處,再次點擊所選的驗證按鈕。
在專案資料夾中執行 /nomorevibe verify,即可驗證所有權並自行管理介紹。
一分鐘完成驗證製作者的介紹僅有上面的一句話。 更多詳情請閱讀儲存庫 README。 儲存庫 README ↗
正在載入完整 README。
檢視完整 README ↗A social simulation game. Pick a category (Rizz, Make Friends), choose a challenge, walk into a 3D scene, and talk to a character who has their own personality, mood and limits. You get a review at the end.
Right now: the dashboard, both challenge lists, and challenge 1 of Rizz ("Break the Ice at the Bar", approach a woman or a man). The other 39 challenges are placeholders.
public/game/game.js): UI flow, procedural 3D bar, animated characterspublic/game/ai.js). Default models: gemini-3.5-flash-lite (replies) and gemini-3.8-flash (review).app/api/ai/route.ts (demo replies, or Anthropic if ANTHROPIC_API_KEY is set on the server)public/manifest.webmanifest, public/sw.js)npm install
cp .env.example .env.local # add ANTHROPIC_API_KEY
npm run dev # http://localhost:3000
Without an API key the app runs in demo mode with canned replies, so you can try the whole flow.
Production: npm run build && npm start, or deploy to Vercel (set ANTHROPIC_API_KEY in project settings).
app/page.tsx renders the game
app/api/ai/route.ts server AI proxy (validation, rate limit, model choice, demo mode)
components/markup.ts static HTML for the game screens
public/game/game.js the game
public/vendor/three.min.js
lib/ mock replies, rate limiter
localStorage). Accounts and cross-device sync are not built yet.