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一分鐘完成驗證High-quality 3D viewer in the browser: WebGPU path tracing, CAD/STEP import, node-based materials.
翻譯準備中
取自儲存庫 README
正在載入完整 README。
檢視完整 README ↗Your local 3D file viewer – with real-time path tracing, right in the browser.
STEP · glTF/GLB · FBX · MAX · C4D · Blender · OBJ · 3MF · USD · STL · PLY · IFC · BCF · Gaussian splats (PLY/SOG) · MaterialX · HDRI (HDR/EXR)
Drop a CAD model, a mesh, a BIM file or a Gaussian splat into the window and get a studio-quality render in seconds. Everything runs locally on your GPU – no upload, no server, no install.
Browser: needs WebGPU – current Chrome or Edge recommended. Large models load in parallel with shared memory (cross-origin isolation): via COOP/COEP headers on your own server (public/.htaccess), on static hosting like GitHub Pages a small service worker takes care of it.
Free for non-commercial use – private, education, research, non-profit – under the PolyForm Noncommercial License 1.0.0: use, change and share it.
RINDR stands on the shoulders of open-source projects. That's why commercial use needs a license: whatever it brings in goes back to open-source projects.
The open-source libraries below keep their own licenses.
RINDR is built on great open-source projects. Thanks to everyone who contributes to them!
| Project | Used for | License |
|---|---|---|
| three.js | 3D engine, WebGPU renderer, glTF/FBX/STL loaders | MIT |
| three-gpu-pathtracer | GPU path tracing (HQ) | MIT |
| three-mesh-bvh | Acceleration structures for raycasting and path tracing | MIT |
| Intel Open Image Denoise | AI denoising (weights) | Apache-2.0 |
| oidn-web | Open Image Denoise in the browser | MIT |
| @pmndrs/upscaler | Upscaling (AMD FSR) | MIT |
| earcut | Triangulation of STEP faces | ISC |
| cdt2d | Delaunay triangulation (fallback) | MIT |
| polygon-clipping | Repair of crossing face boundaries | MIT |
| robust-predicates | Exact geometric predicates | Unlicense |
| robust-orientation, robust-in-sphere, binary-search-bounds | Exact geometric predicates for cdt2d | MIT |
| Project | Used for | License |
|---|---|---|
| Open HDRI | HDRI maps for lighting and background | CC0 |
| Project | Used for | License |
|---|---|---|
| Astro | Web framework | MIT |
| Vite | Build tool | MIT |
| Tailwind CSS | CSS framework | MIT |
| Data structure for polygon-clipping |
| MIT |
| @petamoriken/float16 | Half-float data for the denoiser | MIT |
| Draco | Draco mesh decompression (glTF) | Apache-2.0 |
| Basis Universal | KTX2/Basis textures (glTF) | Apache-2.0 |
| ktx-parse, zstddec | KTX2 container and Zstandard (glTF) | MIT |
| meshoptimizer | Meshopt compression (glTF) | MIT |
| fflate | Decompression of FBX data | MIT |
| web-ifc | IFC import (BIM): geometry and properties | MPL-2.0 |
| coi-serviceworker | Cross-origin isolation on GitHub Pages (fast loading of large files) | MIT |
| MaterialX, ltc-sheen (fuzz fits) | Fitted formulas for the OpenPBR fuzz sheen (Zeltner et al. 2022) | Apache-2.0 |