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Interactive exploded 3D models of airsoft guns with manual part numbers.
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Interactive exploded 3D models of airsoft guns (three.js)
Translation pending
Taken from the repository README
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Interactive exploded 3D models of airsoft guns, served at https://airsoft-disassembly.raviboth.com.Read the full README ↗
Interactive exploded 3D models of airsoft guns, served at https://airsoft-disassembly.raviboth.com.
kc02/, cm048m/, g19/, stoner96/, mk1/, mac10/, bar10/, ssx303/, mp5/, sten/, schofield/), plus v2/ and v3/ for the V2 and V3 AEG gearboxes on their own, each a single self-contained index.html with a preview.png for link cards.vendor/three/ (MIT, see its LICENSE), loaded through an import map. No build step.lib/: lib/picatinny.js builds MIL-STD-1913 rails (the standard's cross-section, recoil grooves on the 10.01mm pitch) for any face of a gun, and picMount gives anything that sits on a rail (sights, grips, rail covers) a clamp base whose jaws hook under the rail flanks, with the cross bolt in a recoil groove. Pages import it with a relative path.main; CNAME sets the custom domain.Local preview: python3 -m http.server in the repo root, then open http://localhost:8000/.
The V2 is one of the most common AEG gearboxes (the M4/M16 and MP5 families and many more), so v2/index.html is meant to be reused: copy its gearbox section into another page or project, or take the part shapes and coordinates as a starting point. No permission needed; a link back is welcome. The shell is built from Siris Rui's public-domain 3D scan (Printables 778454).
v3/index.html does the same for the V3 (AK pattern) gearbox, in the same frame as the V2 page so the shared gears, piston and cylinder parts line up. Its shell is traced from Pedro Oliva's V3 reference CAD model on GrabCAD.