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A PyTorch-like tensor library that runs on WebGPU in the browser. Learn, train and run with nothing to install.
Developer toolsPython · TypeScriptGitHub @playidea-labOnlineOwner unconfirmed
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PyTorch's API that trains in a browser tab on WebGPU — autograd, nn, optim, capture/replay, int8, ONNX out; held to real torch's values on 4,764 golden cases; measured on one page against TF.js, jax-js, Burn and ONNX Runtime Web (4–12× faster training, ahead of ORT at inference)
Taken from the repository README
Loading the full README. The saved excerpt is shown below.
PyTorch's shape, in a browser tab — no install, no server, the data never leaves the
machine, and every value held to real PyTorch's. Three implementations of one
arithmetic — a numpy core (import borch as torch), a TypeScript runtime on WebGPU
(borch-ts), and a Python binding over that runtime for Pyodide (borch_webgpu) — held
to PyTorch's values, errors and printed form within the range a curriculum uses.Read the full README ↗PyTorch's shape, in a browser tab — no install, no server, the data never leaves the
machine, and every value held to real PyTorch's. Three implementations of one
arithmetic — a numpy core (import borch as torch), a TypeScript runtime on WebGPU
(borch-ts), and a Python binding over that runtime for Pyodide (borch_webgpu) — held
to PyTorch's values, errors and printed form within the range a curriculum uses.
Measured on the same page as the others, same GPU, the adapter beside every number
(2026-09-22, apple / metal-3, borch-ts 0.6.0 as published; the full tables, three
adapters and the losing rows are on the Compare page):
| ResNet-18 (CIFAR), batch 16 | borch.ts | TF.js 4.22 | jax-js 0.1.25 | Burn 0.21 | ONNX Runtime Web 1.29 |
|---|---|---|---|---|---|
| training step | 19.3 ms | 86.5 | 68.1 | 264.7 | does not train |
| inference forward, captured | 4.12 ms | — | — | — | 5.30 (f32) · 4.26 (f16) |
docs/BOOK.md. This page is the door; that one is the house.docs/curriculum.md — how the learning
tree is organised (one manifest, curriculum.json) and the checklist for adding a lesson.AGENTS.md is the one page a coding agent needs — which
of the three to use, ten rules that save a rewrite, three smoke tests. llms.txt at the
site root lists these documents in the order to read them.
In Claude Code: /plugin marketplace add playidea-lab/borch then /plugin install borch@borch
gives the session the borch skill — the same page as a skill, with recipes.
Any MCP-capable editor can add https://gitmcp.io/playidea-lab/borch as a server — GitMCP
serves this repository's llms.txt and README; nothing to register. Context7 indexes it as
/playidea-lab/borch.Not PyTorch. CUDA, distributed training, mixed precision and torch.compile are
never coming — they cannot exist in a browser, or learning them means leaving it.
An absent feature beats a wrong answer, so what is missing is written down as missing:
tests/torch_gap.py prints the current count per namespace, and every gap carries a
reason.
In a browser, nothing installed. Open the
playground and press Run.
The landing page times its own first run; measured nightly on a real adapter
(tests/browser/first_run.py).
Python, on your machine.
uv pip install pyborch
import borch as torch
x = torch.tensor([1.0, 2.0, 3.0], requires_grad=True)
(x * x).sum().backward()
print(x.grad) # tensor([2., 4., 6.])
TypeScript, in a page.
npm install borch-ts
Or a page with no build step. One file, opened from disk — no npm, no bundler, no server. The published package is on the CDNs as an ES module.
<script type="module">
import { init, Tensor } from "https://cdn.jsdelivr.net/npm/[email protected]/+esm";
await init();
const x = Tensor.from([1, 2, 3], [3]);
console.log(await x.mul(x).sum().toArray()); // Float32Array [14]
</script>
Checked nightly against the published package (npm run cdn:py), training loop included —
what breaks this is a refactor, and every other check here reads the tree rather than the
tarball.
import { init, Tensor } from "borch-ts";
await init(); // asks for a WebGPU adapter, refuses a software one
const x = Tensor.from([1, 2, 3], [3]);
console.log(await x.mul(x).sum().toArray()); // Float32Array [14]
Both examples are run as written by the checks (tests/test_document_examples.py,
borch-ts/test/readme.ts), so if they stop working the build says so.
| Your machine | What runs | Measured |
|---|---|---|
| A WebGPU adapter — any GPU | Everything: tensors, autograd, nn, training, ONNX export, the hub | EfficientNet-B0 1.5 ms/image (apple / metal-3) |
No adapter, and the page is cross-origin isolated — this site, site/serve.py, the offline bundle on localhost | The cpu device on a pool of workers: pretrained backbones from the hub, a linear head on their features, cosine neighbours. The workbench's frozen path. | B0 2.6 ms/image on 8 workers (M4 Max) |
No adapter, plain page — file://, http:// from another machine, a browser without shared memory | The same cpu device on one thread | B0 14 ms/image (M4 Max) |
| A software adapter only (SwiftShader) | All of the WebGPU surface at CPU speed — the badge says so — and the cpu device beside it, which is the faster of the two for a backbone | B0 25× slower than the cpu device |
The cpu device is not a second Tensor backend: it runs a checkpoint's bytes, not your
code. Training a model of your own, the small CNN, ONNX export need the adapter. From
Python it is import borch_cpu; the workbench's first cell falls to it by itself. The
numbers and the reasons are in the book under The cpu device.
4764 golden cases compare all three implementations against the same answers frozen
from real torch — values, shapes, gradients, exception types and messages, and repr.
The core runs them natively and in Pyodide; the binding and borch.ts run them in a
browser on a real GPU, and every number they print carries the adapter's name, because a
software adapter answers every WebGPU call correctly and proves nothing about a GPU.
Where this library deliberately parts from torch — a handful of places, each with a
measurement beside it — is listed on the landing page and pinned by
borch-ts/test/parity.ts. Everything else that differs is a defect, and the ledgers
(tests/torch_gap.py, borch-ts/test/run.py) hold zero gaps without a reason.
Or a notebook. %pip install pyborch then import borch_webgpu as torch in any Pyodide — the notebook page is JupyterLite with the wheel already on its shelf, training on the tab's GPU 6 s after opening.
The file leaves as ONNX. onnx.exportOnnx(model, sample) in TypeScript, torch.onnx.export(model, x, path) in Python from borch_webgpu (the numpy core does not export) — traced from one forward, written without a dependency, and checked by ONNX Runtime Web reproducing the forward (3.5e-8; see the book).
borch/ | the numpy core — the reference implementation |
borch-ts/src/ | the TypeScript runtime: hand-written WGSL, zero dependencies |
borch_webgpu/ | the Python binding over borch.ts, for Pyodide |
borchvision.py · borch-ts/src/vision.ts | torchvision's transforms, ops, datasets |
tests/ | the golden, the ledgers, and the checks that police these documents |
site/ | the playground, lessons, tutorials, and the API reference |
docs/BOOK.md | the long document |
ROADMAP.md | what conformance means here, and what will not be done |
Sister libraries: bimm (a model catalogue, on
npm as bimm-ts) and borch-hub (weights
by manifest and hash).
Every browser check is listed in .github/workflows/gpu.yml and run nightly by
tests/browser/nightly.py; CLAUDE.md holds the three rules a session has to know.
Native tests: uv run --with pytest --with numpy --with torch --with torchvision --with scipy pytest tests/ -q.
Apache-2.0. Third-party notices are in THIRD-PARTY.md.