Codync
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A small, readable 2D rigid body physics engine in C++, built around one state-of-the-art solver.
Developer toolsGitHub @joncodeofficialOnlineOwner unconfirmed
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Read the full README ↗Cirobb is a small, readable 2D rigid body physics engine in C++, built around one state-of-the-art solver.
💡 For more complex simulations with multiple constraints and shapes, we recommend using Box2D, which is considered the best open-source 2D physics engine available.
main)Desktop:
cmake -S . -B build -DCMAKE_BUILD_TYPE=Release
cmake --build build
./build/bin/demo
Web (requires the Emscripten SDK):
./build_web.sh
python3 -m http.server -d build-web/web
Cirobb is my personal project to practice physics for video games.