Project Plateau
Project Plateau: four glass plates, one living valley, and the road back to camp.
Set the drop chance of every possible output of the Fulgoran scrap recycling recipe individually via startup settings.
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Read the full README ↗Lets you set the drop chance of every possible output of the Space Age recipe
scrap-recycling (Fulgora) individually, via startup settings.
One startup setting per output (csr-chance-<item>), in percent, 0-100.
Defaults are the vanilla values (Factorio 2.1.23, same as 2.0.77):
| Output | Vanilla % | Output | Vanilla % |
|---|---|---|---|
| Iron gear wheel | 20 | Stone | 4 |
| Solid fuel | 7 | Advanced circuit | 3 |
| Concrete | 6 | Copper cable | 3 |
| Ice | 5 | Processing unit | 2 |
| Steel plate | 4 | Low density structure | 1 |
| Battery | 4 | Holmium ore | 1 |
Vanilla total: 0.60 expected items per scrap.
Since Factorio 2.1 the vanilla recipe rolls once per scrap and gives at most
one item (shared_probability ranges). The mod keeps that while all chances add
up to 100% or less: each output gets a range as wide as its chance, in recipe
order. Above 100% in total the ranges cannot work, so every output is rolled
independently (independent_probability) and one scrap can yield several items.
Either way, the chance of each output is exactly its setting. Setting a chance
to 0 removes that output.
Only the results of scrap-recycling are changed. Outputs added by other mods
are kept as they are. Because the change happens in data-final-fixes, another
mod that rewrites this recipe in the same stage and loads later will override it.
Requires Factorio 2.1 and Space Age. Compatible with adjustable_recycler
(that mod only touches recipes of category recycling).
The mod folder must be named configurable-scrap-recycling_1.1.0. For the mod
portal, zip that folder (the folder itself must be the top-level entry) and add
a 144x144 thumbnail.png.