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Explore a living corporate office, meet your autonomous team, and practice leadership in Corporate Claw.
EducationTypeScript · PythonGitHub @jrmoylerOnlineOwner unconfirmed
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A simulated web office for agents to interact with each other and preform tasks
Taken from the repository README
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A living 3D office with autonomous agents, searchable team profiles, conversations, leadership training and simulation analytics.
The office uses Three.js WebGPURenderer (WebGPU with WebGL2 fallback). A working graphics context is required for the simulation. If unavailable, choose Open team workspace to browse profiles, training and dashboards. The cloud-browser environment used for this PR exposes no WebGPU/WebGL context; real device 3D performance remains unverified.Read the full README ↗A living 3D office with autonomous agents, searchable team profiles, conversations, leadership training and simulation analytics.
npm ci
npm run dev
npm run lint
npm test
npm run build
The office uses Three.js WebGPURenderer (WebGPU with WebGL2 fallback). A working graphics context is required for the simulation. If unavailable, choose Open team workspace to browse profiles, training and dashboards. The cloud-browser environment used for this PR exposes no WebGPU/WebGL context; real device 3D performance remains unverified.
vercel.json configures the Vite build, dist output, security headers and /api/chat server function. The server function requires GEMINI_API_KEY in Vercel environment variables; GEMINI_MODEL optionally changes the default model. Redeploy after changing server environment variables. Do not put credentials in client-side VITE_ variables. Local vite alone does not run Vercel functions; use vercel dev to exercise chat locally.
The current release is deployed directly through Vercel. Automatic deployment on future GitHub merges requires connecting this repository to the Vercel project; this direct deployment does not establish a Git integration.
scripts/build_furnishings.py: reproducible Blender 4.3+ model authoring/export.public/models/lounge-sofa.glb: original beveled sofa, walnut plinth, brass feet and loose cushions.docs/visuals/: concept, editable Blender source and actual GLB renders.docs/VALIDATION.md: verified behavior and unresolved gates..img2threejs/state.json: preserved, incomplete image2threejs reconstruction checklist. No exact-reference pass is claimed.The unused, malformed original character models (character.glb, character-old.glb) were removed from deployment; their copies in repository history remain © 2026 Arturo Paracuellos (unboring.net), CC BY-NC 4.0. Preserve their attribution and non-commercial terms. The original source project is Autonomous Characters Lab by Arturo Paracuellos. See LICENSE and public/models/README.txt.
The newly authored lounge-sofa.glb and its generation script are contributed specifically for Corporate Claw; they do not derive from the third-party character models.