AI Decision System
Replayable, offline-verifiable records for AI-assisted go/no-go decisions: experiment promotions, typed model answers and human-approved actions.
Build your cycling team. Race the world. Back a fair cycling manager. Premium will never buy stronger riders or competitive advantages.
Developer toolsJavaScript · TypeScriptGitHub @NicolaiDolmerOnlineOwner unconfirmed
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Browser-based multiplayer cycling manager game. Open beta at cyclingzone.org. Built with React, Vite, Node.js, Express, and Supabase.
Taken from the repository README
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Browser-baseret multiplayer cykelmanager-spil. Bygget af én person, gratis at spille, åben for testere. Cycling Zone is a small, browser-based multiplayer cycling manager game. You sign up, get a team, bid on riders in live auctions, set tactics, and compete against other managers across a season calendar. The game is free, has been free since launch, and will always remain free. I'm a solo founder building this in public. The game has been in open beta since 2026-05-08, with a small group of testers actively playing. I share the thinking and trade-offs as they happen, not after the fact.Read the full README ↗
Browser-baseret multiplayer cykelmanager-spil. Bygget af én person, gratis at spille, åben for testere.
Spil her: cyclingzone.org
Cycling Zone is a small, browser-based multiplayer cycling manager game. You sign up, get a team, bid on riders in live auctions, set tactics, and compete against other managers across a season calendar. The game is free, has been free since launch, and will always remain free.
I'm a solo founder building this in public. The game has been in open beta since 2026-05-08, with a small group of testers actively playing. I share the thinking and trade-offs as they happen, not after the fact.
If you want to play, just sign up at cyclingzone.org.
React + Vite (frontend), Node.js + Express (backend), Supabase (Postgres, Auth, RLS), Vercel + Railway (hosting).
Live and being actively developed. Open beta, so breaking changes happen. Patch notes are visible inside the app on the Patch Notes page.
This repo is closed-source, made publicly viewable for transparency, learning, and collaboration. The full terms are in LICENSE.
You can read the code, learn from it, and contribute back. You cannot fork, mirror, redistribute, or run your own instance of the game. Full terms in LICENSE.
You don't need to run this locally to play, just go to cyclingzone.org. The steps below are for contributors who want to work on the code.
database/schema.sql.Project URL, anon public key, and service_role key.cd backend
npm install
cp .env.example .env
Fill in the Supabase keys you just copied, then:
npm run dev
Backend runs on http://localhost:3001.
cd frontend
npm install
cp .env.example .env
Fill in VITE_SUPABASE_URL and VITE_SUPABASE_ANON_KEY, then:
npm run dev
Frontend runs on http://localhost:5173.
From the repo root:
pwsh -File scripts/verify-local.ps1
Runs backend tests and (if frontend/node_modules is present) the frontend build.
Canonical docs live in docs/:
docs/NOW.md: active work and current status.docs/META_DOCS_INDEX.md: index of all docs (read this if you're looking for something specific).docs/GUARDRAILS_CORE.md: invariants and stop conditions (read when changing shared contracts).docs/DEPLOYMENT.md: production deployment, observability, env vars.docs/MASTERPLAN.md holds the build order.If you're an AI coding agent: start with CLAUDE.md (Claude Code) or AGENTS.md (OpenAI Codex).
Questions, ideas, or licensing inquiries: [email protected].