AI Decision System
Replayable, offline-verifiable records for AI-assisted go/no-go decisions: experiment promotions, typed model answers and human-approved actions.
Code-first explanations of how games work: reverse-engineering kits, skills, game info.
Translation pending
Developer toolsHTML · JavaScriptGitHub @gamesexplainedOnlineOwner unconfirmed
Have you tried it? One tap is enough. No sign-in needed.
No updates detected yet. GitHub releases will appear here.
Owners of public repositories under a personal GitHub account can sign in to verify ownership and manage the introduction themselves. No administrator approval is needed.
Sign in, generate a verification file, and commit it to this repository’s default branch within 30 minutes. Files on other branches or forks do not count. Then check the file below to manage the project without administrator approval. Keep the file to retain your access.
If needed, you will go to sign-in. After signing in, return here and press your chosen verification button again.
Run /nomorevibe verify in your project folder to verify ownership and manage the introduction yourself.
Verify in one minuteAsk about other verification options
Loading the full README. The saved excerpt is shown below.
How every game actually works. Code-first explanations of classic games,
one folder per game, built by contributors and their agents.
https://gamesexplained.com
Contribute a game. You need a copy of a game you own; we never host
or accept game binaries. Then paste one line into your agent:Read the full README ↗How every game actually works. Code-first explanations of classic games, one folder per game, built by contributors and their agents. https://gamesexplained.com
Contribute a game. You need a copy of a game you own; we never host or accept game binaries. Then paste one line into your agent:
Clone https://github.com/gamesexplained/gamesexplained and follow kit/START.md.
In a cloud session (e.g. from Claude Code or Codex), the agent gets only the repository you pick when you start; and it needs push access. So fork this repository on GitHub first, start the session on your fork, and paste the same line. The agent will give you a link to open the pull request.
If you would rather see what the agent will do before it does it, clone
the repository yourself and read three short files: kit/START.md is what
the agent will do, AGENTS.md is the rules it works under, and
kit/INSTALL.md is what gets installed and where (everything goes inside
the repository folder; deleting it uninstalls). Then open your agent in
the clone and tell it to follow kit/START.md.
Layout
AGENTS.md rules for agents (CLAUDE.md just points here)
kit/ everything a contributor's agent is given: start here, install, style, scripts, template;
skills/ is the workflow (core/ shared, <platform>/ per machine); <platform>/ is one machine's tools
games/ one folder per game under its platform
Licence. Write-ups, facts and symbol maps: CC BY-SA 4.0. Code, scripts
and skills: MIT, except the vendored Ghidra exporter in
kit/c64/ghidra_export/, which is Apache-2.0 (see its LICENSE and NOTICE). See LICENSE and LICENSE-CONTENT.md.