Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
Use your webcam to grab, throw, and poke virtual objects in a physics sandbox
AI summary · website and README
GamesHTML · PythonGitHub @EvilRenOnlineOwner unconfirmed
Have you tried it? One tap is enough. No sign-in needed.
No updates detected yet. GitHub releases will appear here.
Owners of public repositories under a personal GitHub account can sign in to verify ownership and manage the introduction themselves. No administrator approval is needed.
Sign in, generate a verification file, and commit it to this repository’s default branch within 30 minutes. Files on other branches or forks do not count. Then check the file below to manage the project without administrator approval. Keep the file to retain your access.
If needed, you will go to sign-in. After signing in, return here and press your chosen verification button again.
Run /nomorevibe verify in your project folder to verify ownership and manage the introduction yourself.
Verify in one minuteAsk about other verification options
Loading the full README. The saved excerpt is shown below.
Hand-gesture physics sandbox in one self-contained HTML file (index.html).
Your webcam is the controller: pinch to grab, release to throw, point to poke.
Mouse/touch fallback when the camera or tracker is unavailable.
• Physics: Matter.js 0.20.0 (cdnjs)
• Hand tracking: MediaPipe Tasks Vision HandLandmarker 0.10.35 (jsDelivr), VIDEO mode, 1 hand
• All tuning constants live in CONFIG at the top of the script
• Press D (or the HUD button) for live diagnosticsRead the full README ↗Hand-gesture physics sandbox in one self-contained HTML file (index.html).
Your webcam is the controller: pinch to grab, release to throw, point to poke.
Mouse/touch fallback when the camera or tracker is unavailable.
CONFIG at the top of the scriptCamera mode does not work inside claude.ai artifacts (the iframe blocks the camera and
the CSP blocks the model/WASM). It is deployed as a static site on Vercel, project grasp.
/tremor/ (tremorti/index.html).Headless Playwright tests (stubbed tracker, fake camera): bash tests/run.sh and bash tremorti/tests/run.sh.