BeamNG.Earth
A 1:1 scale streamed Earth for BeamNG.drive: real elevation and satellite imagery, floating origin, LOD streaming from a companion server
A stylized 3D open-world life simulation where you navigate a mature-humored city as a freelance photographer. Manage your career and survival through the lens of a camera in this browser-based experi
GamesTypeScript · CSSGitHub @himovertherestudiosOnlineOwner unconfirmed
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A stylized 3D open-world life simulation where you navigate a mature-humored city as a freelance photographer. Manage your career and survival through the lens of a camera in this browser-based experience.
Taken from the repository README
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Him Over There — Claude Code Handoff
This repository is the exported SuperCool prototype for Him Over There, a stylized 3D, single-player, Chicago-inspired photography career and life simulation game.
The current prototype is already more than a mockup: it contains a custom Three.js game loop, a playable district/interiors, a protagonist, a vehicle, a phone/business system, client inquiries, camera settings, lighting, posing, photo scoring, culling, retouching, delivery, money/reputation/stress systems, a first-mission narrative, and studio progression.Read the full README ↗This repository is the exported SuperCool prototype for Him Over There, a stylized 3D, single-player, Chicago-inspired photography career and life simulation game.
The current prototype is already more than a mockup: it contains a custom Three.js game loop, a playable district/interiors, a protagonist, a vehicle, a phone/business system, client inquiries, camera settings, lighting, posing, photo scoring, culling, retouching, delivery, money/reputation/stress systems, a first-mission narrative, and studio progression.
CLAUDE.md.docs/SUPERCOOL_AUDIT.md.docs/PROJECT_BRIEF.md.docs/ARCHITECTURE.md and docs/MOBILE_DESKTOP_SPEC.md.docs/CLAUDE_FIRST_PROMPT.md as the first Claude Code task.Do not rebuild the game or migrate engines yet. Stabilize this prototype and make desktop + mobile first-class targets through an input abstraction layer, responsive HUDs, touch controls, performance tiers, and local asset ownership.
npm install
npm run dev
Then open the local Vite URL.
npm run build
Note: the exported project did not include a lockfile. The first successful dependency install should commit the generated package-lock.json.