Kokon
A free, local alternative to Nano Banana and Generative Fill. Brush an area, type the change, and your own GPU does the edit. One installer for Windows, Mac and Linux.
Kynimo is a motion graphics engine for AI assistants. Connect it over MCP, describe a video, and get back editable layers and keyframes, checked against motion guidelines.
DesignGitHub @dalonga-kohiOnlineOwner unconfirmed
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Kynimo is an open-core motion design platform that combines powerful animation tools, AI-powered workflows, and extensibility to make professional motion graphics creation faster, smarter, and more accessible.
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Read the full README ↗Motion graphics that agents create and humans finish.
Kynimo is an agent-first, cloud-hosted motion engine. Any MCP-compatible assistant (Claude, ChatGPT, coding agents) connects to Kynimo, builds motion videos from components, keyframes or code (custom components and GLSL shaders) on top of style guidelines, using your own photos, video, vectors and fonts, checks its own work against rendered frames and an automatic quality report, and exports a finished, still-editable video.
Status (November 2026): pre-beta. The scene format, engine, renderer and MCP server work: an agent can build a document and see rendered frames. Video export, style packs, quality checks and the web player are not built yet. See the roadmap.
Requirements: Node 24+, pnpm 12+.
pnpm install
pnpm check # lint + typecheck + test
| Script | What it does |
|---|---|
pnpm build | Build all packages |
pnpm lint | Biome lint + format check |
pnpm format | Apply Biome formatting |
pnpm typecheck | TypeScript across the workspace |
pnpm test | Vitest across the workspace |
pnpm check | Everything CI runs |