BeamNG.Earth
A 1:1 scale streamed Earth for BeamNG.drive: real elevation and satellite imagery, floating origin, LOD streaming from a companion server
Leyline: one launcher for your own game clients and every realm, with mods, addons, realm scripts and tools.
GamesPython · RustGitHub @orionopenwowOnlineOwner unconfirmed
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Leyline Launcher (formerly Open Vanilla): the 1.12.1 launcher, website and realm tools. Bring your own game files.
Taken from the repository README
Loading the full README.
Read the full README ↗Leyline is a mod launcher and a peer-to-peer realm network for classic game clients.
The play bar at the bottom of every page is the whole play flow: pick a realm, press Play.
Under them is the game client the realm plays with: the launcher picks the one of the version the realm needs, and its list adds another game folder. Realms lists every realm on the network.
| Your Den | Host from a template | Realms |
|---|---|---|
From the browser: sign in on the Leyline site, press Host a realm, choose a name and house rules, and run the one-click setup it gives you. From the desktop launcher: open Host.
Or by hand. macOS or Linux, with Docker running:
git clone https://github.com/orionopenwow/Leyline.git
cd Leyline/hosting/kit
bash leyline host # a few questions the first time; safe to run again
bash leyline status # your invite or join link
Windows: double-click hosting/kit/Host a Leyline realm.bat. Full guide: hosting/INSTALL-OPERATE.md.
The host kit runs 3.3.5a realms (AzerothCore) and, with its profiles, 1.12.1 and 2.4.3 realms too.
To play on a realm, open its join link (https://relay.<domain>/join/<realm id>) and follow the page, or pick
it on the launcher's Realms page.
cd hosting/tests && python3 -m unittest discover -s . -p 'test_*.py'
A few tests read files that live only in Leyline's main workspace (realm profiles, CI workflows, its control panel); they are skipped here.
| Path | What it is |
|---|---|
hosting/relay/ | the relay: tunnels for hosts, the join page, the realm listing, per-IP limits |
hosting/kit/ | the host kit: the leyline command, host scripts, Docker compose |
hosting/kit/tools/ | the host agent, setup and self-check (wuhost), the shared network code (wunet) |
hosting/discord/ | the Discord bridge |
hosting/tests/ | tests for all of the above |
realm/custom/lua_scripts/ | the realm-side scripts the Leyline window and the Discord bridge talk to |
stream/fui-web/.../Leyline.lua | the in-game Leyline window (/leyline); it runs inside the Leyline UI addon |
stream/links.py | short share links for realms, hangouts, queues, mods and players |
stream/www-files/art/ | the Leyline art and display font (SIL OFL 1.1) |
mods/SPEC.md | the mod package format |
docs/leyline/ | the Leyline docs: play, mods, publishing, hosting, launcher, Hero Key, other servers, commands |
stream/playmodes.json | the game-mode catalog the launcher builds in |
stream/modepacks.json | the mode templates (realms anyone can host and fork) the launcher builds in |
stream/loadouts.json | the loadout templates (approved catalog ids only) the launcher's Host page checks against |
launcher/ | the Leyline desktop launcher (Windows, macOS, Linux): clients, mods, realms, hosting. Build steps in launcher/README.md |
The Mods & Workshop panel (ModsPanel.lua) uses the rest of the UI addon, so it stays in Leyline's main
workspace; the in-game window here opens from it.
This repo is published from Leyline's main workspace. Issues and pull requests are welcome here.
mods/SPEC.mdMIT (see LICENSE). Third-party parts and their licenses: THIRD-PARTY-NOTICES.md.