ultratears
Unofficial native Windows port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.
Clean 'em all! Find litter creatures, clean parks, vibe with your crew — for kids and families.
GamesJavaScript · CSSGitHub @windigo98OnlineOwner unconfirmed
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Game for helping clean our public spaces. Litter “monsters” are found and bosses defeated while cleaning our parks and places
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Litter Crusaders Maps 🗺️🧤 : Clean 'em all! Keep it clean, crusader! A Pokémon-Go-style litter clean-up game for kids and families. Every kind of litter is a collectible creature (Bottle Blob, Can Crab, Butt Bug, Glass Gremlin…). Pick up litter, log it on the map, fill your Litter Log, finish quests and earn badges. Mobile-first PWA, plain HTML/CSS/JS, Leaflet + OpenStreetMap. No build step, no backend: all data lives in localStorage on the device. Geolocation needs HTTPS or localhost. To try it on a phone, use a tunnel (see below), or tap ✋ and then tap the map to set your spot by hand.Read the full README ↗
Keep it clean, crusader!
A Pokémon-Go-style litter clean-up game for kids and families. Every kind of litter is a collectible creature (Bottle Blob, Can Crab, Butt Bug, Glass Gremlin…). Pick up litter, log it on the map, fill your Litter Log, finish quests and earn badges.
Mobile-first PWA, plain HTML/CSS/JS, Leaflet + OpenStreetMap. No build step, no backend: all data
lives in localStorage on the device.
./serve.sh # or: python3 -m http.server 8090
open http://localhost:8090
Geolocation needs HTTPS or localhost. To try it on a phone, use a tunnel (see below), or tap ✋ and then tap the map to set your spot by hand.
Quick public URL with no account (good for demos, the URL changes every time):
ssh -R 80:localhost:8090 [email protected] # prints https://<random>.lhr.life
# or: cloudflared tunnel --url http://localhost:8090 (trycloudflare.com, may be rate-limited)
capture=environment, shrunk to ≤640px JPEG) → celebration with confetti, sound, facts.
index.html, css/styles.cssjs/creatures.js creature definitions + SVG artjs/bosses.js park boss definitions + SVG artjs/parks.js Overpass park lookup + fence helpersjs/activities.js I Spy + What's different? promptsjs/game.js rules: points/levels/stats/badges/quests/stories/bosses (pure functions)js/app.js UI, map, persistence, demo datajs/crew-sync.js family/class 6-letter codes, blurred shared pins, leaderboard syncjs/firebase-config.js optional Firebase web config (empty stub until a grown-up pastes it)CREW.md grown-up setup for cross-phone crewssw.js, manifest.webmanifest, icons/tools/screenshots.js Playwright script used for screenshots/ (needs playwright-core; see /workspace/litter-map-tools)The app starts clean. Demo data is only added via ⚙️ → Load demo data, is tagged, and Remove demo data deletes demo catches/crew and any badges/quest rewards earned while it was on.
© 2026 WingsCrew. All rights reserved. This is proprietary software; the source is published for viewing only. See LICENSE. Questions or permission requests: [email protected].
Tap 🏃 on the map. 3-lane endless runner, no GPS needed: swipe left/right to change lane, up to jump, down to slide (arrow keys on desktop). Grab litter bits and coins, hop cones/piles/puddles, slide under tape, run through green critters to tidy them up, then tidy the park boss. Finishing a run awards points, unlocks critters in the Litter Log, the Dungeon Crusader badge and the weekly "Finish a Litter Dungeon run" quest. Code: js/dungeon.js (canvas, fixed-step loop); tie-ins in js/game.js and LMDungeonHost in js/app.js.
Free to earn only (no real money, no ads). Coins come from real cleanups, Litter Dungeon runs and completed quests/badges, with small daily caps per source (G.COIN_CAP in js/game.js). Spend them in the Closet's Shop (js/closet.js) on hair, outfits/runner skins, trails, dungeon perks (Coin Magnet, Bonk Shield) and critter buddies; some gear is prize-only (won from trophies) and a few premium cosmetics cost more. The Trophy Room shows badges, boss wins, dungeon records and trophies. Data lives on each profile as wallet, closet, records and trophies (plain JSON, sync-friendly).