Sno Station
Sno Station is your agents' workstation: open-source software that turns the AI agents you already run into one squad on your own machine. Two heads are better than one, and they get better with every
Work that's shipped.
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PluginsTypeScript · JavaScriptGitHub @mutlumehmetOnlineOwner unconfirmed
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Claude Code plugins I use every day: skills and mods, cleaned up so they work on anyone's machine.
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Taken from the repository README
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Claude Code plugins I use every day, cleaned up so they work on anyone's machine. Formerly
agent-skills; old links redirect here.
A plugin is a package Claude Code installs as one unit. Here a plugin holds either skills
(folders of instructions Claude loads when a task calls for them) or a mod (a small piece of
code that runs inside Claude Code and can hold, change or add to what it does). Nothing here is tied
to my setup: anything that differs between people lives in a config file or a plugin setting, and
every integration beyond the basics is optional.Read the full README ↗Claude Code plugins I use every day, cleaned up so they work on anyone's machine. Formerly
agent-skills; old links redirect here.
Contents: Claude Code Arcade · Claude Code Toolkit · Orca Strator · Skills · Install · Contributing · About
Pixel games that live above your prompt and are played by your work: every tool call, commit,
merge and failed test moves the game on. Ten games in one plugin, arcade.
Install it (type these at the Claude Code prompt, then pick a scope; there is nothing to set up):
/plugin marketplace add mutlumehmet/claude-plugins
/plugin install arcade@mehmetmutlu
Play: Octo Invader starts by itself. Above the game sit small buttons: ◀ ▶ switch
to the previous or next game, ☰ opens the game menu, and ☆ make default (it shows once you
switch) makes that game the one every new terminal starts with; ⟳ checks for a new Arcade version and
installs it. Prefer typing? /arcade opens
the menu, /arcade duck plays Duck Hunt here, /arcade default duck makes it your default.
Every game, what counts as a moment, and every command: the Arcade's own page.
Small mods for long sessions. Install them all with /plugin install toolkit@mehmetmutlu
(toolkit), or any one by name.
Run many Claude Code sessions across several Claude seats: see every seat's usage, move a session to the seat with room without losing the conversation, let sessions on different seats message each other, and hand over to a fresh session when context fills.
Start here: install the bundle, then type /orca. It checks the setup, asks a few questions with buttons and starts the session in the right role.
/plugin install orca-strator@mehmetmutlu
/orca
The bundle orca-strator installs these four parts:
Skills come grouped in plugins: project-workflow for starting and closing work and dev-workflow for shipping code. Install a group with /plugin install <plugin>@mehmetmutlu.
A plugin is a package Claude Code installs as one unit. Here a plugin holds either skills (folders of instructions Claude loads when a task calls for them) or a mod (a small piece of code that runs inside Claude Code and can hold, change or add to what it does). Anything that differs between people lives in a config file or a plugin setting, and every integration beyond the basics is optional.
Add this repo as a marketplace once, then install the plugins you want:
/plugin marketplace add mutlumehmet/claude-plugins
/plugin install <plugin>@mehmetmutlu
Skills run as /<plugin>:<skill>, or by their short name when nothing else uses it, or just
describe the task and Claude picks them up. Mods need Claude Code 2.1.287 or later and run with your
permissions, so read a mod's code before you install it.
If you installed create-project or save-context from the old mutlumehmet-agent-skills
marketplace, remove it and install project-workflow@mehmetmutlu instead.
Skills without the plugin system (anywhere that reads a skills folder): copy or symlink a skill folder into your skills directory.
git clone https://github.com/mutlumehmet/claude-plugins.git
ln -s "$PWD/claude-plugins/plugins/project-workflow/skills/<skill>" ~/.claude/skills/<skill>
Issues and pull requests are welcome. The rules every plugin follows are in CLAUDE.md:
nothing personal in the repo, everything configurable has a default, English only.
scripts/check-personal.sh is a pre-commit hook that refuses commits containing anything from your
own list of personal terms (kept outside the repo). Install it with:
ln -sf ../../scripts/check-personal.sh .git/hooks/pre-commit
I'm Mehmet Mutlu, a London-based software engineer with 10+ years of building for the web, now focused on AI. I was an early adopter of AI in day-to-day engineering and became my team's AI advocate, building agentic workflows that were adopted by teams and professionals. Today I build AI-native solutions for businesses with complex workflows, and AI tools for teams, engineers, designers and professionals. This repo is where I share the pieces that proved useful day to day.
If a plugin here saves you some time, you can sponsor me on GitHub or buy me a coffee.