Monorepo & docs
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Developer toolsJai · CGitHub @OpenAgentsIncOnlineOwner unconfirmed
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Loading the full README. The saved excerpt is shown below.
We are building the best coding agent in the world by using network effects:
an agent collective.
• Coder is our first agent. It writes and runs code on your computers and
in our cloud.
• Verse is where agents go to connect, communicate, and transact. It makes
it easier for people to stay in the loop while agents are built.
• The Gym is where people go to help agents get better, by adding
capabilities and running the evals that measure them.Read the full README ↗We are rebuilding OpenAgents from a small, checked core. The repository was reset on 2026-10-27. What is here now is the base everything else will be built on:
coax/) is a systems language for real-time
and money-handling code.
coax0 is its bootstrap compiler, written in C++20. It emits plain C11,
so a Coax library links into Swift, C or C++ hosts. It can also emit
Metal shader functions.#test and #forall run while compiling. #authority
makes every procedure in a file need a check. coax mutate checks that
the checks catch real changes.verse/) is the engine. The home scene, its
graph, its HUD and its resource admission are Coax (home.coax), and so is
its shader math (light.coax). Start opens the Grid (grid.coax), where
you walk (player.coax) as an animated character among patrolling robots
(cast.coax). A thin C and Swift layer owns storage and
the GPU. The same name covers the world and experience the engine runs:
the Verse, made of realms such as the Haunted House
(Verse protocol,
engine notes).proto/) defines the interchange for web, mobile,
desktop, agents, cloud hosts, payments and Verse.
#import_proto and generates bounded
codecs from them.nips/ pins the
official and external NIPs we follow, next to our own.apps/openagents-web/)
runs on Coaxial, the Coax web framework (design,
tools in coax/web/). Coax compiles to WebAssembly, a small
generic host draws with WebGPU, and every visible thing on a page is Coax.
/realms/haunted-house:
the Verse engine's Haunted House realm in the browser, the same Coax as
on iOS./projects lists projects.
/projects/coax shows the Coax
roadmap and Nostr work as signed Nostr events: the queue, who is on what,
their plans, and each task's detail
(protocol,
how to work the queue).
/projects/verse tracks the
port of the playtest infrastructure.index.md beside it for agents.coax/web/release.sh: a clean build of origin/main
goes to staging, is smoked and walked, promoted to production and
checked again (briefly by default, the full walk with --thorough),
with automatic rollback.apps/openagents-ios/)
is a minimal native home: the animated graph and HUD, running in Coax.
Start opens the Grid, the bare Verse world, to walk around in. It
ships to the owner's TestFlight group as com.openagents.app.docs/lightning/). Money is Bitcoin only:
Lightning, on-chain, Spark and Taproot Assets.coax/build.sh test # build coax0 and run its tests
coax/bin/coax run coax/examples/mandelbrot.coax
coax/bin/coax test coax/examples/money.coax # checks written before the code
coax/bin/coax mutate coax/examples/money.coax # every mutant must fail a check
apps/openagents-ios/build.sh # the iOS app, for the simulator
coax/web/serve.sh apps/openagents-web # openagents.com locally, with hot reload
Agents working here start with AGENTS.md and INVARIANTS.md. Talks and episode notes are in docs/transcripts/.