Dungeon Keeper II remake
Translation pending
GamesJava · GLSLGitHub @toniheleSelf-installOwner unconfirmed
Paste into Claude or ChatGPT for installation instructions suited to your environment.
Have you tried it? One tap is enough. No sign-in needed.
Owners of public repositories under a personal GitHub account can sign in to verify ownership and manage the introduction themselves. No administrator approval is needed.
Sign in, generate a verification file, and commit it to this repository’s default branch within 30 minutes. Files on other branches or forks do not count. Then check the file below to manage the project without administrator approval. Keep the file to retain your access.
If needed, you will go to sign-in. After signing in, return here and press your chosen verification button again.
Installable projects can be verified without a deployment domain. Use GitHub sign-in for a personal repository, or the repository verification file above for an organization repository.
Ask about other verification options
The maker's introduction consists of the line above. Read the repository README for more details. Repository README ↗
Loading the full README.
Read the full README ↗An open source remake of the Dungeon Keeper II game and engine.
Goal is to fully implement the game (version 1.7 with 3 bonus packs) as open source cross platform version, with minimal or no changes at all, using the original game assets. So it will require the original game to play / develop. Future development could have fan made graphics (to at least enable standalone version) and features.
OpenKeeper is written in Java using JMonkeyEngine. Currently we are using JME 3.9 + Java 25.
Builds are available from the CI:
Here is my YouTube channel where I sometimes publish videos of the progress.
For persistent discussion and/or feedback, try this forum at keeperklan.com. Also we have opened a Discord channel.
We are always looking for talented people to join us. I'll try to create as many issues I possibly can and keep them simple and small. You can start from these or come join us on IRC or email. Pull requests are always welcome! See how to set up the project.
Please keep in mind:
Learn to use GIT (forking, pull requests, etc)
Coding style
One feature per branch / commit
If in doubt, ask! :)
GNU GPLv3 or later. You should add license.txt to your IDE to appear as automatic header in code files.