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♪ A low-level library to play sound on multiple platforms ♪
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Developer toolsGo · C++GitHub @ebitengineSelf-installOwner unconfirmed
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A low-level library to play sound.
• Oto (v3)
• Platforms
• Prerequisite
• macOS
• iOS
• Linux, FreeBSD, OpenBSD
• Usage
• Playing sounds from memory
• Playing sounds by file streaming
• Advanced usage
• Crosscompiling
• Windows (no Cgo required)
• macOS (no Cgo required)
• Linux (no Cgo required)
• FreeBSD (no Cgo required)
• OpenBSD (no Cgo required)
• Android
• iOS
• WebAssembly (no Cgo required)
• Nintendo Switch
• Xbox
On some platforms you will need a C/C++ compiler in your path that Go can use.Read the full README ↗The full README is unavailable right now. Read it at the original link. The saved excerpt is shown below.
A low-level library to play sound.
• Oto (v3)
• Platforms
• Prerequisite
• macOS
• iOS
• Linux, FreeBSD, OpenBSD
• Usage
• Playing sounds from memory
• Playing sounds by file streaming
• Advanced usage
• Crosscompiling
• Windows (no Cgo required)
• macOS (no Cgo required)
• Linux (no Cgo required)
• FreeBSD (no Cgo required)
• OpenBSD (no Cgo required)
• Android
• iOS
• WebAssembly (no Cgo required)
• Nintendo Switch
• Xbox
On some platforms you will need a C/C++ compiler in your path that Go can use.Read the full README ↗