Kokon
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Pixel-art and image editor that runs in your browser: Aseprite-compatible sprites, tilemaps, slices, and animation, plus layered editing of photos and screenshots with brushes, selections, and effects
DesignRust · TypeScriptGitHub @amigo-labsOnlineOwner unconfirmed
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A pixel-art and image editor for web, windows, macos and linux
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Read the full README ↗Pincel is a pixel-art and image editor in one app. Pixel mode makes sprites, tilemaps and animations and reads and writes the .aseprite format. Image mode edits layered images — photos, screenshots, mockups — with brushes, selections, effects and adjustments. The mode follows the file you open. It runs as an installable web app and as a desktop app.
For users, on amigo-labs.dev/pincel:
For contributors, in this repository:
docs/specs/pincel.md — the design: what to build and whydocs/specs/README.md — feature specs: what is nextAGENTS.md — how to build it: repository layout, conventions, all commandsdocs/RELEASING.md — releasesYou need Rust (stable) with the wasm32-unknown-unknown target, wasm-pack, Node 22 and pnpm 10. The desktop shell also needs the Tauri 2 prerequisites.
cd ui
pnpm wasm:build # first: the UI links the generated wasm packages
pnpm install
pnpm dev # http://localhost:5173/app/
pnpm tauri:dev # the desktop app
Tests and lints: cargo test, cargo clippy and pnpm lint && pnpm check && pnpm build && pnpm test:e2e, with the exact crate lists in AGENTS.md §10.
Dual-licensed under MIT or Apache-2.0, at your option.
"Aseprite" is a trademark of Igara Studio S.A. Pincel is not affiliated with or endorsed by Igara Studio; it independently implements the publicly documented .aseprite file format.