Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
광고없는 학습용 게임
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GamesPython · HTMLGitHub @savior714OnlineOwner unconfirmed
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The maker's introduction consists of the line above. Read the repository README for more details. Repository README ↗
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Read the full README ↗AidenGame은 초등 저학년 어린이가 스스로 반복해서 사용하면서 실제 학습 숙련도를 높이고, 학습 완료 후 게임과 현실 보상을 얻는 개인용 학습 게임 플랫폼입니다.
제품 방향 SSOT: docs/specs/product/ACTIVE_PRODUCT_SCOPE.md
현재 최우선 개발 영역은 Math를 첫 vertical slice로 하는 curriculum-aligned skill mastery + adaptive daily learning loop입니다.
skill goal
→ 문제 풀이
→ learning evidence
→ mastery 갱신
→ adaptive next question
→ goal 완료
→ gems + free-time
→ Ocean Rescue
PAUSED_REFERENCE_ONLY입니다.index.htmlexperiments/space-explorer/index.htmlexperiments/space-explorer/main.jsexperiments/electricity/index.htmlexperiments/electricity/world.jsexperiments/electricity/electricity-physics.jsexperiments/magnet/index.htmlexperiments/magnet/magnet-physics.jsdomains/{math,english,korean,science}/index.htmldomains/reward/guardian/index.htmldomains/ocean-rescue/ocean-rescue/index.htmlvercel.jsondomains/auth/auth-gate.jsverify.shPAUSED_REFERENCE_ONLY| 구분 | 경로 | 상태 | 용도 |
|---|---|---|---|
| 메인 허브 | index.html | 운영중 | 학습·보상·게임 진입점 |
| Core Quiz 4과목 | domains/{math,english,korean,science}/index.html | 운영중 | adaptive learning의 학습 surface |
| Guardian / Reward | domains/reward/guardian/index.html | 운영중 | 성장·목표·보상 관리 |
| Ocean Rescue | ocean-rescue/index.html | 운영중·active feature | 학습 완료 후 reward game |
| 우주 탐험 실험 페이지 | experiments/space-explorer/index.html | 배포된 artifact·PAUSED_REFERENCE_ONLY | 참고 전용 |
| 전기 발전 실험실 | experiments/electricity/index.html | 운영중 | 전기 발전 일곱 가지 실험 |
| 자석 실험실 | experiments/magnet/index.html | 운영중 | 자기장·자석 놀이 실험 |
| 과거 우주 탐험 alias | /space-explorer.html, experiments/space-explorer.html | 없음 | 레거시 경로 |
과거 alias나 plan의 WP 번호를 현재 runtime entry 또는 다음 작업의 근거로 사용하지 않습니다.
Ocean Rescue는 제품 차원에서 active feature지만, 현재 기본 구현 우선순위는 Math mastery/adaptive loop입니다. Ocean Rescue 작업이 명시적으로 선택되었을 때는 가장 가까운 feature/technical spec과 할당된 workspace/ref를 기준으로 수행합니다 (별도 지정이 없으면 최신 main).
대표 명령:
just sync-ocean-rescue-nodejust check-ocean-rescue-toolchainjust typecheck-ocean-rescuejust dev-ocean-rescuejust build-ocean-rescuejust check-ocean-rescue-driftjust check-ocean-rescue-rollback제약:
ocean-rescue/index.html은 production build pipeline이 생성하는 artifact입니다.docs/plans/PLAN_ocean_rescue_vite_esm_typescript_migration.md를 사용하되, 그 문서가 현재 제품 우선순위를 소유하지 않습니다.통합 검증 (verify.sh):
bash ./verify.sh
주요 문서:
AGENTS.mddocs/specs/product/ACTIVE_PRODUCT_SCOPE.mdPROJECT_RULES.mddocs/README.mddocs/specs/product/CORE_QUIZ_RELIABILITY_STABILIZATION.mddocs/agent-context/memory/MEMORY.md/: 사용자 runtime HTML/CSS/JS entryshared/: 과목/제품 공용 domain·UI 로직domains/: Core Quiz, reward, Ocean Rescue 등 기능 도메인experiments/: surface별 실험 영역. Space Explorer는 paused 상태이며, 디렉터리 전체가 동결된 것은 아니다.ocean-rescue/: Ocean Rescue production standalone artifactdocs/: 제품 SSOT, feature spec, 기술 참고tests/: 제품·회귀 계약