mesh-avatar-studio
Turn one illustration into an animated 2D mesh avatar with a coding agent and a local editor
Paint Minecraft skins directly on a 3D model, right in your browser. No download. Mirror mode, layers, fill tools, poses and PNG export for Java & Bedrock.
DesignJavaScript · CSSGitHub @Steth22OnlineOwner unconfirmed
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Free 3D Minecraft skin editor that runs in your browser (PC, Mac, Linux, Android, iPhone) or as a Windows app. Paint skins on a 3D model, export PNG for Java & Bedrock.
Taken from the repository README
Loading the full README. The saved excerpt is shown below.
A free 3D Minecraft skin editor that runs in your browser.
Paint right on the model, see every change live, and export a skin ready for Minecraft Java or Bedrock.
Works on PC, Mac, Linux, Chromebook, Android and iPhone, with an optional Windows app.
Paint in 3D
• Paint directly on the 3D model, or on the flat 64×64 texture view beside it.
• Hover any pixel to see exactly where it lands (part, face and coordinates).
• Mirror mode paints the left and right sides at the same time.
• Classic (4px arms) and Slim (3px arms) models, switchable at any time.Read the full README ↗A free 3D Minecraft skin editor that runs in your browser. Paint right on the model, see every change live, and export a skin ready for Minecraft Java or Bedrock. Works on PC, Mac, Linux, Chromebook, Android and iPhone, with an optional Windows app.
| Tool | What it does |
|---|---|
| Pencil | Paints pixels with brush sizes 1×1, 2×2 and 3×3 |
| Eraser | Makes pixels transparent |
| Fill | Four modes: Area (same-color pixels), Face, Part (a whole body part) and All (the whole layer), with a live preview before you click |
| Color Picker | Takes a color from the skin (Alt+Click works with any tool) |
| Noise Brush | Paints with random shading for a natural, textured look |
| Shade | Darkens pixels, or lightens them while holding Shift |
Open steth22.github.io/SkinCraft/app in any modern browser: Chrome, Edge, Firefox, Safari or Brave, on PC, Mac, Linux, Chromebook, Android or iPhone.
SkinCraft.exe.Requirements: Windows 10 or 11 (64-bit). SkinCraft uses Microsoft Edge WebView2, which is built into Windows 11 and almost every Windows 10 PC. If it's missing, the app shows a link to the official download.
Windows SmartScreen: the app isn't code-signed, so Windows may warn you the first time. Click More info → Run anyway.
| Action | Control |
|---|---|
| Paint | Left click / drag on the model or the texture view |
| Rotate camera | Right-drag (or left-drag on empty space) |
| Move camera | Shift + drag, or middle-drag |
| Zoom | Mouse wheel (zooms toward the cursor) |
These work with any keyboard language.
| Key | Action |
|---|---|
B / E / G / I / N / S | Pencil / Eraser / Fill / Color Picker / Noise / Shade |
1 2 3 | Brush size |
M | Mirror mode |
X | Switch layer (Base → Overlay → All) |
L | Pixel grid |
F / R | Front view / Reset camera |
Ctrl+Z / Ctrl+Y | Undo / Redo |
Ctrl+S / Ctrl+E | Save / Export PNG |
Ctrl+N | New skin (home screen) |
Esc | Back to the library |
Web version: saved in your browser on that device.
Windows app: each skin is a normal PNG named after the skin, in:
%APPDATA%\SkinCraft\skins
Click the 📁 button on the home screen to open it. Any 64×64 skin PNG you copy into this folder shows up in the library.
Is SkinCraft free? Yes. No ads, no account, no payments.
Does it work on Mac, Linux, Chromebook or my phone? Yes. Open it in your browser. Touch controls are built in.
Does it work for Bedrock and Java? Yes. It exports standard 64×64 PNG skins, which work in both editions.
Can I edit a skin I already have? Yes. Import any PNG (old 64×32 skins are converted automatically) or copy a Java player's skin by username.
Is there a PC version of the mobile 3D skin editor apps? That's what SkinCraft is: the same paint-on-the-3D-model workflow, on any device, with mouse, keyboard and touch controls.
Windows says the app is unrecognized. Is it safe? The app isn't code-signed yet, so SmartScreen warns about new apps. Click More info → Run anyway. All the source code is here in this repository.
You need the .NET 9 SDK.
git clone https://github.com/Steth22/SkinCraft.git
cd SkinCraft
dotnet publish -c Release -o publish
The standalone app is written to publish/SkinCraft.exe.
The web app is the wwwroot/ folder. Serve it with any static web server, for example python -m http.server --directory wwwroot. Run python tools/sync_web.py to copy it into docs/app/, which GitHub Pages serves at /app/.
SkinCraft/
├── MainForm.cs # Window that hosts the WebView2 UI
├── Bridge.cs # Messages between the UI and Windows (files, dialogs, player lookup)
├── SkinStore.cs # Saves skins as named PNG files
└── wwwroot/ # The app UI, embedded into the exe
├── index.html
├── css/style.css
└── js/
├── editor.js # Painting, tools, camera, undo/redo
├── library.js # Home screen and skin library
├── model.js # 3D player model and poses
├── skin.js # Minecraft skin layout (UV map, mirror map)
├── world.js # Background scene and particles
└── ...
© 2026 Steth22. All rights reserved. You're free to use SkinCraft and everything you make with it. Copying, redistributing or publishing modified versions of SkinCraft requires written permission. See LICENSE for the full terms.
wwwroot/fonts).SkinCraft is a fan project. It isn't affiliated with or endorsed by Mojang or Microsoft. Minecraft is a trademark of Mojang Synergies AB.
🤖 Made with AI. Built with Claude Code.