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Play a browser-based turn-based hex strategy game against bots
Translation pending
AI summary · README
GamesTypeScript · CSSGitHub @awitwickiOnlineOwner unconfirmed
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A browser remake of Sean O'Connor's Slay: a turn-based hex strategy game. Play against bots; the engine is
pure and serialisable so multiplayer can be added later.
npm install
npm run dev # development server
npm run build # type-check + production build into dist/
npm test # engine, AI and UI unit tests (Vitest)
Pushes to main build and deploy automatically to GitHub Pages via .github/workflows/deploy.yml
(requires repo Settings → Pages → Source set to "GitHub Actions").Read the full README ↗A browser remake of Sean O'Connor's Slay: a turn-based hex strategy game. Play against bots; the engine is pure and serialisable so multiplayer can be added later.
npm install
npm run dev # development server
npm run build # type-check + production build into dist/
npm test # engine, AI and UI unit tests (Vitest)
Pushes to main build and deploy automatically to GitHub Pages via .github/workflows/deploy.yml
(requires repo Settings → Pages → Source set to "GitHub Actions").
src/engine — rules as a pure reducer (applyAction), map generation and presets. No DOM.src/ai — planTurn(state, difficulty) returns the bot's actions.src/ui — canvas renderer, HUD, screens, autosave.docs/superpowers/specs — design spec; docs/superpowers/plans — implementation plan.