Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
Run Smash Bros tournament brackets
Translation pending
AI summary · README
GamesTypeScript · HTMLGitHub @altosun155-kaiOnlineOwner unconfirmed
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altosun155-kai/Smahbros
Translation pending
Taken from the repository README
Loading the full README. The saved excerpt is shown below.
Smash Bros tournament bracket platform.
See CLAUDE.md for the fuller architecture/conventions reference.
Backend deploys manually via the Render dashboard or render.yaml. Frontend auto-deploys on push via Vercel.
DATABASE_URL defaults to sqlite:///./smash.db if unset. Never commit that file — it's local-only.
For a fully isolated local stack (scratch DB, ports 8850/8851, temporarily re-pointing API_BASE/WS_ORIGIN at 127.0.0.1:8850 instead of production) see the Working Conventions section in CLAUDE.md — this is the pattern used to verify every change before it's called done.Read the full README ↗Smash Bros tournament bracket platform.
Smahbros/
├── api.py ← FastAPI app entrypoint (lifespan startup, migrations, WebSocket routes)
├── database.py ← SQLAlchemy models
├── auth.py ← JWT auth helpers
├── routers/ ← One file per API resource (auth, brackets, matches, draft, …)
├── migrations.py ← _run_migrations() — ADD COLUMN IF NOT EXISTS style, no Alembic
└── web/ ← Frontend (Next.js 16 / React 19)
├── app/ ← Next.js app being migrated *to* — routes, components, lib/api.ts
└── public/ ← Legacy vanilla HTML/CSS/JS pages being migrated *from*
(still live; served statically alongside web/app)
See CLAUDE.md for the fuller architecture/conventions reference.
| Layer | Where |
|---|---|
Backend API (api.py) | Render — smash-bracket-api.onrender.com |
Frontend (web/) | Vercel — bracket-self.vercel.app |
| Database | Supabase (PostgreSQL) in prod, SQLite locally |
| Character images | Supabase Storage bucket Characters |
Backend deploys manually via the Render dashboard or render.yaml. Frontend auto-deploys on push via Vercel.
pip install -r requirements.txt
SECRET_KEY=<any-string> DATABASE_URL=sqlite:///./smash.db uvicorn api:app --reload --port 8850
DATABASE_URL defaults to sqlite:///./smash.db if unset. Never commit that file — it's local-only.
cd web
npm install
npm run dev -- -p 8851
For a fully isolated local stack (scratch DB, ports 8850/8851, temporarily re-pointing API_BASE/WS_ORIGIN at 127.0.0.1:8850 instead of production) see the Working Conventions section in CLAUDE.md — this is the pattern used to verify every change before it's called done.
| Variable | Where | Notes |
|---|---|---|
SECRET_KEY | backend | JWT signing key |
DATABASE_URL | backend | postgresql://… in prod (Supabase), sqlite:///./smash.db locally |