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Technical portfolio and architectural overview of the sportDeets platform
Sports & fitnessC# · JavaScriptGitHub @jrandallsextonOnlineOwner unconfirmed
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Primary repo for Sports Data project.
Translation pending
Taken from the repository README
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A hybrid cloud sports analytics platform built on a microservices architecture, deployed to a self-hosted Kubernetes cluster with Azure managed services.
Sports data aggregation and analysis platform that ingests data from multiple external sources (ESPN, CBS Sports, Yahoo!, sportsData.io), transforms it into canonical domain models, and exposes it through a unified API. Currently focused on NCAA Football with planned expansion to NFL, MLB, and PGA. ESPN is the active data provider; CBS, Yahoo!, and sportsData.io integrations are planned.Read the full README ↗A hybrid cloud sports analytics platform built on a microservices architecture, deployed to a self-hosted Kubernetes cluster with Azure managed services.
Sports data aggregation and analysis platform that ingests data from multiple external sources (ESPN, CBS Sports, Yahoo!, sportsData.io), transforms it into canonical domain models, and exposes it through a unified API. Currently focused on NCAA Football with planned expansion to NFL, MLB, and PGA. ESPN is the active data provider; CBS, Yahoo!, and sportsData.io integrations are planned.
Backend: .NET 10, ASP.NET Core, Entity Framework Core Infrastructure: Kubernetes (on-prem), Docker, Azure (Service Bus, Cosmos DB, App Configuration, Key Vault, Static Web Apps, DevOps) Frontend: React (sd-ui), Expo/React Native (sd-mobile), TypeScript Auth: Firebase Authentication CI/CD: Azure Pipelines, GitHub Actions, GitOps Monitoring: OpenTelemetry, Seq, Prometheus Data: PostgreSQL, Redis, Cosmos DB, Azure Blob Storage
Each domain service runs independently with its own database and API. Cross-service communication uses dedicated HTTP clients (ContestClient, FranchiseClient, VenueClient, etc.) defined in the shared Core library.
Design Principles:
All domain clients currently point to the Producer API. While ContestClient, FranchiseClient, and VenueClient are separate HTTP clients with distinct interfaces, they all resolve to the Producer service's API endpoints via configuration.
Migration path:
ContestClientConfig:ApiUrl, FranchiseClientConfig:ApiUrl)External APIs (ESPN*) → Provider Service → Azure Blob Storage (raw JSON)
↓
Producer Service → Canonical Domain Models → PostgreSQL
↓
Message Bus (RabbitMQ / Azure Service Bus)
↓
Domain Services (Contest, Franchise, Venue, etc.)
↓
API Gateway → Clients (Web, Mobile)
| Project/Service | Purpose |
|---|---|
| core | Shared services, components, and middleware consumed by all services |
| api | API Gateway - unified entry point for all client applications. Firebase auth middleware. |
| contest | Games, scores, and statistics. Domain boundary via ContestClient. |
| franchise | Teams, rosters, and metadata. Domain boundary via FranchiseClient. |
| notification | User notifications and alerts. |
| player | Athlete profiles and statistics. |
| producer | Transforms external JSON into canonical domain objects. Publishes integration events via MassTransit. |
| provider | Ingests data from external sources (ESPN active; CBS, Yahoo!, sportsData.io planned). Stores raw JSON in Azure Blob Storage. Schedules sourcing runs via Hangfire. |
| Repository | Purpose |
|---|---|
| sports-data-core | This repository - application source code |
| sports-data-config | Kubernetes cluster definitions & GitOps configuration |
| sports-data-provision | Infrastructure as Code - Azure resource definitions |
High-Level Architecture
flowchart TD
PV[Provider]
BLOB[(Blob Storage)]
PV --> BLOB
PD[Producer]
PD <--> BLOB
MSG[RabbitMQ / Azure Service Bus]
N[Notification]
C[Contest]
S[Season]
V[Venue]
PL[Player]
FR[Franchise]
API[API Gateway]
AUTH[Firebase Auth]
API <--> AUTH
WCWEB[Web App]
WCMOB[Mobile App]
PV <--> ESPN[ESPN]
PV -.-> CBS[CBS]
PV -.-> YAHOO[Yahoo!]
PV -.-> SDIO[sportsData.io]
PV <--> MSG
PD <--> MSG
N <--> MSG
C <--> MSG
S <--> MSG
V <--> MSG
PL <--> MSG
FR <--> MSG
API --> C
API --> S
API --> V
API --> PL
API --> FR
API --> N
WCWEB --> API
WCMOB --> API
Detailed Service Architecture
flowchart BT
subgraph Provider
PV[svc]
PVDB[(DB)]
PV-->PVDB
PVAPI[API]
PV-->PVDB
PVAPI-->PVDB
end
BLOB[(Blob Storage)]
PV --> BLOB
subgraph Producer
PD[svc]
PDDB[(DB)]
PDAPI[API]
PD-->PDDB
PDAPI-->PDDB
end
PD <--> BLOB
M[RabbitMQ / Azure Service Bus]
subgraph Notification
N[svc]
NDB[(DB)]
NAPI[API]
end
subgraph Contest
C[svc]
CDB[(DB)]
CAPI[API]
end
subgraph Season
S[svc]
SDB[(DB)]
SAPI[API]
end
subgraph Venue
V[svc]
VDB[(DB)]
VPI[API]
end
subgraph Player
PL[svc]
PLDB[(DB)]
PLAPI[API]
end
subgraph Franchise
FR[svc]
FRDB[(DB)]
FRAPI[API]
end
API[API Gateway]
AUTH[Firebase Auth]
API --> AUTH
WCWEB[Web App]
WCMOB[Mobile App]
WCAPP[Code]
Provider --> ESPN[ESPN]
Provider -.-> CBS[CBS]
Provider -.-> YAHOO[Yahoo!]
Provider -.-> SDIO[sportsData.io]
PV-->M
PD-->M
N-->M
C-->M
S-->M
V-->M
PL-->M
FR-->M
API-->Provider
API-->Contest
API-->Season
API-->Venue
API-->Player
API-->Franchise
API-->Notification
WCWEB-->API
WCMOB-->API
WCAPP-->API
Architecture:
CI/CD Pipeline:
Configuration:
This project is licensed under the GNU General Public License v3.0 (GPL-3.0).
Any derivative works must also be open source and distributed under the same GPL-3.0 license. This ensures the community benefits from improvements and contributions.
Note: This is an active development project. Architecture and implementation details are subject to change as requirements evolve.
| season | Season schedules and calendars. |
| venue | Stadium and location data. Domain boundary via VenueClient. |
| jobs-dashboard | Hangfire dashboard for monitoring background job processing. |
| processor-gen | Source generator for DocumentProcessorBase implementations. |
| sd-ui | React web frontend (JavaScript). |
| sd-mobile | Expo/React Native mobile app (TypeScript). |