Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
A galaxy of collectible cards for kids.
Translation pending
GamesTypeScript · HTMLGitHub @nywleswoeyOnlineOwner unconfirmed
Have you tried it? One tap is enough. No sign-in needed.
No updates detected yet. GitHub releases will appear here.
Owners of public repositories under a personal GitHub account can sign in to verify ownership and manage the introduction themselves. No administrator approval is needed.
Sign in, generate a verification file, and commit it to this repository’s default branch within 30 minutes. Files on other branches or forks do not count. Then check the file below to manage the project without administrator approval. Keep the file to retain your access.
If needed, you will go to sign-in. After signing in, return here and press your chosen verification button again.
Run /nomorevibe verify in your project folder to verify ownership and manage the introduction yourself.
Verify in one minuteAsk about other verification options
Loading the full README. The saved excerpt is shown below.
A private, kid-safe collectible-card web app. A parent signs in with Google and
grants pull tokens as a reward; each child pulls cards from a shared,
pre-generated, rarity-tiered, themed pool — with pictures, short educational
facts, and holographic/3D card effects. Deployed on Vercel.
Increments 1–22 were built with the AI-DLC v1 workflow; those design and audit
artifacts are kept as history in archive/aidlc-v1/. Current product definition lives
in Product-Definition/, produced by aidlc-discovery
v2 (/aidlc-discovery).Read the full README ↗The full README is unavailable right now. Read it at the original link. The saved excerpt is shown below.
A private, kid-safe collectible-card web app. A parent signs in with Google and
grants pull tokens as a reward; each child pulls cards from a shared,
pre-generated, rarity-tiered, themed pool — with pictures, short educational
facts, and holographic/3D card effects. Deployed on Vercel.
Increments 1–22 were built with the AI-DLC v1 workflow; those design and audit
artifacts are kept as history in archive/aidlc-v1/. Current product definition lives
in Product-Definition/, produced by aidlc-discovery
v2 (/aidlc-discovery).Read the full README ↗