Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
Simulate a medieval world's history and watch a specific location evolve day by day
Translation pending
AI summary · README
GamesTypeScript · CSSGitHub @DdraigFawr13OnlineOwner unconfirmed
Have you tried it? One tap is enough. No sign-in needed.
No updates detected yet. GitHub releases will appear here.
Owners of public repositories under a personal GitHub account can sign in to verify ownership and manage the introduction themselves. No administrator approval is needed.
Sign in, generate a verification file, and commit it to this repository’s default branch within 30 minutes. Files on other branches or forks do not count. Then check the file below to manage the project without administrator approval. Keep the file to retain your access.
If needed, you will go to sign-in. After signing in, return here and press your chosen verification button again.
Run /nomorevibe verify in your project folder to verify ownership and manage the introduction yourself.
Verify in one minuteAsk about other verification options
Loading the full README. The saved excerpt is shown below.
A breadth-first world simulator in the spirit of Dwarf Fortress, set in a grounded medieval fantasy. It generates a world with a few centuries of history, then lets you watch one place live day by day, while a historian's chronicle tells what really happened.
Status: the project was rebooted on 2026-10-11 (plan). Phases 0 and 1 are done and Phase 2 (peoples and legends) is in progress; see ROADMAP.md. The new engine runs at /?next. The legacy single-settlement app still serves / until Phase 2 closes.Read the full README ↗A breadth-first world simulator in the spirit of Dwarf Fortress, set in a grounded medieval fantasy. It generates a world with a few centuries of history, then lets you watch one place live day by day, while a historian's chronicle tells what really happened.
Status: the project was rebooted on 2026-10-11 (plan). Phases 0 to 2 are done (world generation, then 250 years of peoples and legends with a legends browser); Phase 3 (one live site) is in progress. See ROADMAP.md.
Pre-reboot documents are kept in docs/archive/.
Use Node 24.19.0 and npm 11.9.0 (pinned in .nvmrc, .npmrc and package.json).
npm ci
npm run dev # open the printed URL
npm run check # format, types, boundaries, unit tests, build
npx playwright install chromium
npm run test:browser # Chromium smoke
No service API key or backend is needed. Everything runs in the browser.