OpenAthlete
AGPLv3 endurance training platform: EU-oriented hosting, transparent CTL/ATL/TSB logic in code, self-hosting, and full export. Built in Grenoble.
Turneringsstyring for skole og arrangement. Storskjermen viser stillingen, og dommerne fører resultater fra mobilen.
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Sports & fitnessTypeScript · CSSGitHub @richardfosslandOnlineOwner unconfirmed
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Kahoot-style sport-agnostic tournament manager — turnering.sundaysuite.app
Translation pending
Taken from the repository README
Loading the full README.
Read the full README ↗Big-screen, sport-agnostic tournament manager for schools and events. One
device runs the Storskjerm (the board) on a projector; phones/tablets
enter results as dommer (referee) devices. Part of the SundaySuite — sibling to
SundaySjakk. Target: turnering.sundaysuite.app.
/hurtig).decider (penalties / extra time),
shown as «1–1 (str.)».control_code in code and API) +
word Skjermkode (reopen the Storskjerm; board_code) + word
Arrangørkode (gates start playoff / correct result / finish / reopen —
referees can only enter results)./arrangor/[id]: the organiser's page, with a «Kom i
gang» checklist, the three codes explained per role and all organiser tools
(Baner nå, Forsink eller framskynd kamper, Nedtelling, Start sluttspill,
Rett et resultat, Avslutt turnering). After creation the codes are stored on
the creating device («Mine turneringer» on the landing page), so Back or a
reload never loses them. «Vis på storskjerm» opens the Storskjerm in its own
window (fullscreen with F, screen kept awake)./se/[id]: the one public phone page (/live/[id]
redirects here, so old QR codes still work).GET /api/tournament/[id], read by the
«Følg turneringen» page) carries no codes. Codes travel only
from /api/attach to a device that has just proved one.Next.js 16 (App Router) · TypeScript · Supabase (Postgres + Realtime Broadcast/Presence + Storage) · plain-CSS suite tokens (gold/ink/paper, Playfair + Hanken). Deployed as a Cloudflare Worker via OpenNext.
submit_match_result) with a row lock + result_version compare-and-swap —
two phones can't both commit; the loser is told to refetch. Plus a soft lock.lib/tournament/*): round-robin, standings (tiebreaks),
bracket build + winner advancement, scoring profiles, downstream reset for
knockout overrides — unit-tested (npm test, ~250 vitest incl. route
seams), no UI/DB coupling.npm install
npm run check # tsc + eslint + vitest
npm run dev
# provision a dedicated Supabase project + apply migrations:
SUPABASE_ACCESS_TOKEN=sbp_… DB_PASSWORD=… node scripts/provision.mjs
BASE=http://localhost:3000 node scripts/smoke.mjs
# classroom load test (30 phones, one IP; dev server only, never in CI):
node scripts/load.mjs http://localhost:3000
See docs/DEPLOY.md and docs/RIG-TEST.md.