AI Decision System
Replayable, offline-verifiable records for AI-assisted go/no-go decisions: experiment promotions, typed model answers and human-approved actions.
Open and preview Godot .tscn scene files in 3D right in your browser — meshes, materials, lights and cameras, no Godot editor or install required.
Developer toolsTypeScript · JavaScriptGitHub @VortiagoOnlineOwner unconfirmed
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Preview and lint Godot .tscn scenes in VS Code or the browser, no Godot install required. react-three-fiber renderer, scene-tree inspector, and a .tscn linter.
Taken from the repository README
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TextScene Inspector renders Godot .tscn scenes in 3D and 2D from the text alone, without Godot.
Dev edition, with the test scenes: textscene-inspector.pages.dev.
All 240 of Godot 4.6.3's instantiable node types are parsed and linted, and most render. The parity gallery lists what renders and where it differs from Godot.
Requires Node.js 24+ and pnpm 9+ (on Windows: winget configure scripts/winget-dev-setup.yaml).
Install a .vsix with Extensions: Install from VSIX….Read the full README ↗TextScene Inspector renders Godot .tscn scenes in 3D and 2D from the text alone, without Godot.
Try it: vortiago.github.io/textscene-inspector
| Tool | Get it | Guide |
|---|---|---|
| VS Code extension (desktop and vscode.dev) | Marketplace | Extension README |
| Web previewer | Open in the browser | Web guide |
CLI linter for .tscn and .tres | npm install --global @textscene/linter | Linter README |
| Language server for any editor | npm install --global @textscene/lsp | Language server README |
.tscn parser for Node and the browser | npm install @textscene/tscn | Parser README |
| Scene renderer for a React app | npm install @textscene/renderer | Renderer README |
Dev edition, with the test scenes: textscene-inspector.pages.dev.
All 240 of Godot 4.6.3's instantiable node types are parsed and linted, and most render. The parity gallery lists what renders and where it differs from Godot.
Requires Node.js 24+ and pnpm 9+ (on Windows: winget configure scripts/winget-dev-setup.yaml).
pnpm install
pnpm build
pnpm dev:web # web previewer on localhost
pnpm --filter textscene-inspector package # VS Code .vsix
pnpm build:linter # CLI linter, then: pnpm lint:tscn <files>
Install a .vsix with Extensions: Install from VSIX….
| Command | Does |
|---|---|
pnpm build | Build all packages |
pnpm build:site | Build the dev edition |
pnpm build:pages | Build the public edition, without dev content |
pnpm build:linter | Build the CLI linter |
pnpm build:lsp | Build the tscn-lsp language server |
pnpm build:tscn | Build the @textscene/tscn parser package |
pnpm build:renderer | Build the @textscene/renderer package |
pnpm lint:tscn <paths> | Lint .tscn and .tres paths |
pnpm test | Unit tests |
pnpm test:visual | Golden images, exact pixel match |
pnpm test:visual:update | Rewrite the golden images |
pnpm test:visual:measure <logs> | Refresh the scene seconds that balance the CI shards, from gh run view --log output |
pnpm test:perf | Work budgets: each budget scene's draw calls and render step runs per frame, against scripts/perf/budgets.json |
pnpm test:perf:update | Rewrite the work budgets from a run |
pnpm test:gpu | The sky layer passes in headless Chromium: a uniform sky keeps its colour, and no layer goes below black |
pnpm test:renderer-consumer | The packed @textscene/renderer in a plain Vite React app: it builds and renders a scene in headless Chromium |
pnpm test:vscode:csp | The preview draws in the real VS Code webview, under its CSP |
pnpm --filter textscene-inspector test:integration | VS Code integration tests |
TEXTSCENE_VSCODE_VERSION=min pnpm --filter textscene-inspector test:integration | The same tests on the oldest VS Code that engines.vscode accepts |
MIT
pnpm vsc:package && pnpm --filter textscene-inspector test:installed | The packaged .vsix in a clean VS Code: activation, commands, lint and preview |
pnpm --filter textscene-inspector test:web | The browser build in VS Code for the Web, as vscode.dev runs it: activation, commands, lint, Outline and the preview tab |
pnpm test:vscode:web-preview | In VS Code for the Web, a local folder's scene previews from the editor title button: the tree lists the root and the viewport paints. Run it after test:web, which builds the web bundle |
pnpm check | The pre-push checks, for every change since origin/main, uncommitted files included |
pnpm lint | ESLint |
pnpm format | Prettier |
pnpm format:check | Prettier check, as in CI |
pnpm type-check | Type check |
pnpm clean | Remove build output |