BeamNG.Earth
A 1:1 scale streamed Earth for BeamNG.drive: real elevation and satellite imagery, floating origin, LOD streaming from a companion server
Play 1v1 trivia battles and race to locate countries on a silent map
Translation pending
AI summary · website content
GamesPython · JavaScriptGitHub @ffurkan-devOnlineOwner unconfirmed
Have you tried it? One tap is enough. No sign-in needed.
No updates detected yet. GitHub releases will appear here.
Owners of public repositories under a personal GitHub account can sign in to verify ownership and manage the introduction themselves. No administrator approval is needed.
Sign in, generate a verification file, and commit it to this repository’s default branch within 30 minutes. Files on other branches or forks do not count. Then check the file below to manage the project without administrator approval. Keep the file to retain your access.
If needed, you will go to sign-in. After signing in, return here and press your chosen verification button again.
Run /nomorevibe verify in your project folder to verify ownership and manage the introduction yourself.
Verify in one minuteAsk about other verification options
The maker's introduction consists of the line above. Read the repository README for more details. Repository README ↗
Loading the full README.
Read the full README ↗Kayıtlı kullanıcıların birbirleriyle 1v1 trivia mücadeleleri yaptığı web uygulaması (Django + Supabase Postgres + Vercel). Ayrıntılar: docs/TRIWAR_PLAN.md.
python -m venv .venv
source .venv/bin/activate
pip install -r requirements.txt
cp .env.example .env # değerleri doldur
python manage.py migrate
python manage.py createsuperuser
python manage.py runserver
DATABASE_URL tanımlı değilse yerel db.sqlite3 kullanılır (RLS migration'ı yalnızca Postgres'te çalışır).
DATABASE_URL= python manage.py test
DATABASE_URL= boş verilir ki testler Supabase yerine yerel SQLite'ta çalışsın.
Geliştirme için ROUNDS_PER_MATCH=3 ortam değişkeniyle maç turu sayısı kısaltılabilir (varsayılan 10).
static/maps/world.svg ve game/fixtures/countries.json Natural Earth 110m verisinden üretilir (repoda hazır gelir). Yeniden üretmek için:
python scripts/build_world_svg.py # GeoJSON'u geçici olarak indirir
python manage.py loaddata countries
.env içine yaz:
DATABASE_URL: Transaction Pooler (port 6543) — uygulama bunu kullanır.MIGRATION_DATABASE_URL: Session Pooler / direkt bağlantı (port 5432) — yalnızca migration için.USE_MIGRATION_DB=1 python manage.py migrate
USE_MIGRATION_DB=1 python manage.py loaddata countries
game/migrations/0001_enable_rls.py) örnek alınarak tekrarlanır.vercel.json build'de collectstatic çalıştırır).SECRET_KEY, DEBUG=False, DATABASE_URL, ALLOWED_HOSTS, CSRF_TRUSTED_ORIGINS.