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Say what everyone says: a game about thinking like the crowd.
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solhann_app: true
slug: ubiquitous
title: Ubiquitous
description: Say what everyone says: a game about thinking like the crowd.
Say what everyone says: a game about thinking like the crowd.
Live: https://ubiquitous.solhann.net
Gallery: https://create.solhann.net
Five random prompts a game ("Name a fruit", "Something that is everywhere", …). Your
score for a round is the share of everyone's answers to that prompt that match yours, so
the most common answer wins. Answers are folded together lightly: case, punctuation, a
leading "a"/"the", and singular/plural ("Apples!" counts as apple).Read the full README ↗Say what everyone says: a game about thinking like the crowd.
Live: https://ubiquitous.solhann.net Gallery: https://create.solhann.net
Five random prompts a game ("Name a fruit", "Something that is everywhere", …). Your
score for a round is the share of everyone's answers to that prompt that match yours, so
the most common answer wins. Answers are folded together lightly: case, punctuation, a
leading "a"/"the", and singular/plural ("Apples!" counts as apple).
The crowd lives in this app's PocketBase: answers and scores, both locked, reached
only through the routes in pb_hooks/main.pb.js (/api/ubiq/prompts, /answer,
/finish). The prompts and the scoring are in pb_hooks/ubiq.js. A migration seeds a
starting crowd of about 1,450 guessed answers so the first game has something to match.
Browse or tidy the data at https://ubiquitous.solhann.net/_/.