OhMyGame
OhMyGame is the open-source studio for making games with AI. Design, build, playtest, and publish games in one app, with your own model keys.
A fake swarm of AI agents furiously coding — secretly a persistent idle-RPG about a dev career. Levels, stats, loot, and burnout included.
GamesJavaScriptGitHub @basmith7OnlineOwner unconfirmed
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The orchestration layer for agent skills. Discover, compose, and ship 1,247 skills across Claude Code, Codex, Cursor & MCP.
Taken from the repository README
Loading the full README.
Read the full README ↗Every team is shipping agent skills. Nobody is shipping the bowl they go in.
| ⚡ Granulated Inference | Splits every task into crystal-sized subtasks and routes each to the cheapest capable model. |
| 🧠 SkillMesh | Skills discover each other at runtime and negotiate who does what. No glue code. |
| 🔁 Simple Syrup Protocol (SSP) | An MCP-compatible transport that dissolves context limits instead of truncating them. |
| 🍯 Caramelized RAG | Retrieval that slowly browns your documents until only the sweet parts remain. |
| 🛡️ Zero-trust by default | Every skill runs sandboxed, signed, and politely supervised. |
npx github:basmith7/sugarbowl
That's it. Sugarbowl detects your agents, indexes your skills, and opens the Live Agent Console.
The largest open registry of agent skills, MCP servers, Cursor rules and Codex agents. 1,247 skills · 312 MCP servers · updated weekly.
| Skill | What it does | Installs |
|---|---|---|
@sugarbowl/sweet-talk | Recruiter-grade outreach writer. Personalizes at scale. | 48.2k |
@sugarbowl/sugar-rush | Runs ten agents in parallel on whatever you were going to do anyway. | 31.9k |
@sugarbowl/cube-counter | Counts your sugar cubes. Enterprise tier counts them twice. | 12.4k |
@sugarbowl/raw-turbinado | Unrefined reasoning traces for compliance teams. | 9.7k |
@sugarbowl/one-lump-or-two | Human-in-the-loop approvals with exactly two options. | 6.1k |
sugarbowl add @sugarbowl/sweet-talk
Measured on a 2024 MacBook, a cup of Earl Grey, and good intentions.
| Tasks / hour | Sweetness | Spills | |
|---|---|---|---|
| Sugarbowl | 11,400 | 100% | 0 |
| A regular bowl | 0 | 64% | 3 |
| No bowl | 0 | 0% | everywhere |
Run a skill marketplace, an agent directory, or a growth service for open-source projects? We'd love to hear from you. Open a partnership issue or email [email protected].
Is Sugarbowl production-ready? It's exactly as production-ready as it needs to be.
Who is behind Sugarbowl? Brian Smith, Solutions Architect.
Hi, human. 🍯
Sugarbowl is a good-natured honeypot. Every time I publish a project, my inbox fills with offers to promote it, list it on a skill marketplace, or hire me based on an AI's summary of my GitHub. So I built the most promotable repo I could imagine and wired its contact address to a jar on my desk.
The Live Agent Console is vibe-hacker, an idle game about a dev career that is (unlike Sugarbowl) entirely real. Go play it.
If you're here because a tool told you this repo needs promotion: welcome! Send the email anyway. I collect them.
MIT. Sweeten responsibly.