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The party game Wavelength for two teams sharing one phone or laptop: give a clue, turn the dial, score points.
GamesJavaScript · CSSGitHub @TimothyHadfieldOnlineOwner unconfirmed
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Browser version of the party game Wavelength, for two teams on one shared screen.
Taken from the repository README
Loading the full README.
Read the full README ↗A browser version of the party game Wavelength for two teams sharing one screen: one player gives a clue, their team turns the dial, and everyone finds out how close they got.
▶ Open the live app · works on phone and laptop · installs to the home screen and plays offline
Plain HTML, CSS and JavaScript (the dial is drawn on a canvas), no build step, hosted on GitHub Pages. Shared kits from Tim's game sites: sounds/effects, table look, My stats and home-screen install.
One player is the Hinter. They see a hidden target somewhere on a spectrum between two opposites, and give their team a single clue. The team then argues about where on that spectrum the target sits and locks in a guess. The closer they land, the more points they score. The other team then calls which side of the guess the real target fell on.
Set up your teams and player names, and the app handles turn order, the spectrum cards, the dial and the scoring. The ? button on the menu has the full rules.
Open the live link in Safari, tap Share, then Add to Home Screen. Open it once while online; after that it also works with no connection.
Serve the folder with any static server (for example python -m http.server 8110) and open http://localhost:8110/.
Tests: npm test (cards + achievements), npm run e2e, npm run layout, npm run pwa (need Playwright).