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Wizarding World is a Harry Potter adventure mod for Terraria: 12 boss fights, 24 wands, a Horcrux hunt and three languages. Release candidate, smoke-tested route by route.
PluginsC# · PythonGitHub @SamSi0322Connection unstableOwner unconfirmed
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Unofficial Harry Potter Hogwarts experience mod for Terraria via tModLoader. Fan project, MIT-licensed code (HP IP belongs to Warner Bros).
Translation pending
Taken from the repository README
Loading the full README. The saved excerpt is shown below.
Wizarding World — A Harry Potter Mod for Terraria
Disclaimer. This is an unofficial fan project. Harry Potter, Hogwarts, the wizarding-world setting, and all related names, characters, places, and indicia are trademarks of Warner Bros. Entertainment Inc., J.K. Rowling, and other rights holders. This mod is not affiliated with, endorsed by, or sponsored by any rights holder. Non-commercial fan use only — see License & IP disclaimer at the bottom.Read the full README ↗By Xinyue (Lily) Feng · Project page · Player guide (EN) · 玩家指南 (中文)
Disclaimer. This is an unofficial fan project. Harry Potter, Hogwarts, the wizarding-world setting, and all related names, characters, places, and indicia are trademarks of Warner Bros. Entertainment Inc., J.K. Rowling, and other rights holders. This mod is not affiliated with, endorsed by, or sponsored by any rights holder. Non-commercial fan use only — see License & IP disclaimer at the bottom.
Project status — release candidate. The primary single-player progression route has been smoke-tested in tModLoader from early game through Voldemort and the Deathly Hallows ending. The mod is not yet on Steam Workshop; remaining release work is focused on wider balance, multiplayer sync, and packaging checks.
A comprehensive Harry Potter Hogwarts experience mod for Terraria via tModLoader. 597 C# source files, 624 PNG sprites, 1,546 project files. Canon-audited and redesigned with cleaner Hallows/Horcrux progression and stronger late-game consistency.
Core Identity: You are a Hogwarts student experiencing memories from across wizarding history through a Pensieve, learning spells, mastering your wand, and facing the rising darkness.
Highlights:
As of July 1, 2026, Wizarding World is treated as a 1.0.0 release candidate. The focus is no longer adding new systems; the current scope is packaging, publishing, and wider community validation.
Completed content and packaging:
scripts/verify_assets.py./wwdebug, WizardDebugCommand, and the QA-only test wand.description.txt, docs/WORKSHOP_PAGE.md, docs/RELEASE_CHECKLIST.md, and release_manifest.json.Completed smoke-test coverage:
dotnet build -c Release --no-restore succeeds with 0 warnings / 0 errors, the generated .tmod loads in tModLoader, and Mod Load Completed appears in client.log.Current verification snapshot:
python scripts/verify_assets.py passes.python scripts/verify_guide.py --strict passes with 665 passed, 0 failed, 0 warnings.python scripts/scan_content.py --pretty reports 597 C# files, 624 PNGs, and 1546 total project files.Remaining pre-public-release confidence work is limited to fresh-machine installs, longer balance runs, multiplayer sync checks, and native-speaker proofreading.
WizardingWorld folder to your tModLoader mod development directory:
%userprofile%\Documents\My Games\Terraria\tModLoader\ModSources\When you first use a Life Crystal or defeat a boss, an owl will deliver your Hogwarts Acceptance Letter at dawn. This gives you a free Oak Wand and introduces the mod's systems.
Your first steps:
| Tier | Wands | Spells |
|---|---|---|
| Pre-Boss | Oak, Alder, Willow | Stupefy, Expelliarmus |
| Post-Eye | Ash, Holly, Vine, Rowan, Birch, Red Oak | Incendio, Protego, Wingardium, Aguamenti, Bombarda, Levicorpus, Riddikulus |
| Post-Skeletron | Phoenix Feather, Dragon Heartstring, Hawthorn, Blackthorn, Cedar, Cypress, Larch | Sectumsempra, Chain Stupefy, Impedimenta, Conjunctivitis, Lumos Maxima, Finite Incantatem, Accio |
| Hardmode | Unicorn Hair, Yew, Elm, Ebony | Patronus, Crucio, Reducto, Reparo, Apparition |
| Post-Golem | Elder Wand, Fiendfyre Wand | Avada Kedavra, Fiendfyre |
| Mastery Path | Elder Wand mastery title | "Wand of Destiny" remains flavor text, not a separate item |
| House | Weapon | Playstyle |
|---|---|---|
| Gryffindor | Sword of Gryffindor | Melee + Venom |
| Slytherin | Slytherin's Dagger | Fast crit + Jinxed |
| Ravenclaw | Ravenclaw's Staff | Low-mana spell + mana reduction |
| Hufflepuff | Hufflepuff's Mace | Life steal + defense |
| # | Boss | Main Gate |
|---|---|---|
| 1 | Mountain Troll | Early-game summon chain |
| 2 | Quirrell | Troll defeated + early vanilla progression |
| 3 | Basilisk | Quirrell defeated + Skeletron gate |
| 4 | Aragog | Hardmode entry |
| 5 | Fluffy | Mechanical boss gate |
| 6 | Hungarian Horntail | Mechanical boss gate |
| 7 | Umbridge | Post-Horntail |
| 8 | Fenrir Greyback | Post-Umbridge + Blood Moon |
| 9 | Bellatrix Lestrange | Post-Fenrir + Plantera |
| 10 | Barty Crouch Jr | Post-Bellatrix + Plantera |
| 11 | Dementor King | Post-Barty + Golem + night |
| 12 | Lord Voldemort | Post-Dementor King + Horcrux/Battle/Cultist readiness |
Dementor, Acromantula, Cornish Pixie, Mountain Troll, Inferius, Thestral, Death Eater, Mandrake, Boggart, Doxy, Werewolf, Grindylow, Peeves, Nagini (mini-boss), Obscurus, Blast-Ended Skrewt, Sphinx, Giant, Snow Wraith, Cursed Mummy, Fwooper, Merfolk, Azkaban Guard, Bowtruckle (critter), Flobberworm (critter)
| NPC | Condition | Sells |
|---|---|---|
| Ollivander | Own a wand | Wands, Spell Book, crafting materials |
| Hagrid | Defeat Basilisk | Creature items, pets, boss summons |
| Potions Master | 4+ NPCs | All potions, ingredients |
| Dobby | 6+ NPCs | Sweets, utility items, consumables |
| Fred & George | Defeat Basilisk | ALL Weasley products, Marauder items |
| Centaur | Defeat any boss | Detection/divination items |
| Dumbledore | Defeat Dementor King | Hallows guidance, later endgame items |
| Set | Theme | Set Bonus |
|---|---|---|
| Gryffindor | Damage | +15% damage, +10% melee speed |
| Slytherin | Crit | +12% crit chance |
| Ravenclaw | Magic | +20% spell damage, +40 mana, mana regen |
| Hufflepuff | Tank | +8 defense, +4 life regen, 30% thorns |
| Dark Wizard | Spell Power | +25% spell damage, +15% spell crit |
| Dragon Scale | Hardmode Spell | Fire/lava immunity, +18% spell damage |
| Wizard Robes | Vanity | Classic wizard aesthetic |
| Wizengamot | Endgame Spell | Arcane Authority: +30% spell damage, −20% mana cost, +60 mana, +8 mana regen |
Butterbeer, Felix Felicis, Polyjuice, Wolfsbane, Veritaserum, Amortentia, Gillyweed, Pepperup, Skele-Gro, and more
| Debuff | Effect | Applied By |
|---|---|---|
| Petrified | Complete immobility | Basilisk, Sphinx, Giant |
| Jinxed | -20% damage, -15% speed, -5 defense | Impedimenta, Boggart, Decoy Detonator |
| Dark Curse | 8 HP/sec DoT, blocks healing, -10 defense | Voldemort, Death Eaters, Cursed Mummy |
Access mod settings via Settings > Mod Configuration > Wizarding World:
The included in-game sprites are complete and release-checked. Asset coverage is tracked in tools/generated_batches/manual_review_done.txt, and scripts/verify_assets.py checks PNG readability, manual-review coverage, key-color residue, Buff icon sizing, and unexpected oversized files.
SPRITE_PROMPTS.mdThis mod is in release-candidate shape. The core content pass is complete: in-game assets are present, release packaging is ready, debug-only QA tools are excluded from public Release builds, and the primary single-player route has been tested from early game through all 12 bosses, Voldemort, and the Deathly Hallows ending.
The remaining help wanted is focused on wider release confidence rather than adding more content. If any of these match what you'd like to work on, browse open issues or open a new one. See CONTRIBUTING.md for build setup.
Already completed:
| Need | What it looks like | Label |
|---|---|---|
| Fresh-machine testers | Install from a clean clone or Workshop-style package and confirm the mod builds, loads, and starts correctly outside the maintainer machine. | fresh-install |
| Multiplayer-sync verifiers | Specifically test Common/Players/ and Common/Systems/ paths in 2+ player co-op (save/load, host-vs-client desyncs). | multiplayer-sync |
| Balance reviewers | Run longer normal play sessions and flag obvious outliers in wand DPS, mana cost, boss HP curves, shop timing, drops, and summon costs. | balance |
| Localization proofreaders | Native-speaker proofreading for English, Simplified Chinese, and Traditional Chinese text in Localization/, especially quest guidance and boss route text. | localization |
| Multiplayer playtesters | Play the boss route or major systems in co-op and report progression, NPC shop, event, or world-save issues. | co-op-test |
| Sprite polish artists | Optional polish pass on existing generated sprites while preserving current content coverage and item readability. | sprite-polish |
| Canon-audit reviewers | Optional review for tone, naming, and lore consistency. Avoid large new content proposals unless they come with a clear scope. | audit |
Issues are tagged with the labels above. The maintainer has limited bandwidth, so:
The original code, configuration, and self-created assets in this repository (C# source, build scripts, SVG sprites, audio created for this mod) are released under the MIT License.
This is an unofficial fan project. Harry Potter, Hogwarts, the wizarding-world setting, and all related names, characters, places, and indicia are trademarks of Warner Bros. Entertainment Inc., J.K. Rowling, and other rights holders. This mod is not affiliated with, endorsed by, or sponsored by any rights holder. The MIT license above applies only to the original code and self-created assets — it does not, and cannot, license any third-party intellectual property referenced by name within the mod.
Terraria is © Re-Logic. tModLoader is community-maintained. Neither is affiliated with this mod.
See CONTRIBUTING.md for build setup, code style, and what's in / out of scope. Architecture-level guidance lives in CLAUDE.md and AGENTS.md.