OhMyGame
OhMyGame is the open-source studio for making games with AI. Design, build, playtest, and publish games in one app, with your own model keys.
Every change to the X For You algorithm, turned into a pixel game. Plain words, real numbers from X's code, scanned every day.
GamesHTML · JavaScriptGitHub @mayaaravapalliOnlineOwner unconfirmed
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The maker's introduction consists of the line above. Read the repository README for more details. Repository README ↗
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Read the full README ↗Every change to the X For You algorithm, turned into a pixel game. Plain words, real numbers straight from X's open source code, scanned every day.
Play it: https://xalgoquest.vercel.app
.github/workflows/daily-scan.yml): clones xai-org/x-algorithm, rebuilds public/index.html, and commits. Every push makes Vercel redeploy production, so the live site updates daily even when nothing changed (the "last scan" stamp moves).tools/build.py reads every ranking weight in home-mixer/params at each commit day, so a changed number or a brand new factor shows up with no manual work.copy.json. A daily Claude task on Maya's Mac fills in notes for any new day and pushes. Until then, a new day shows an automatic placeholder plus its real number changes.| Path | What it is |
|---|---|
template.html | The page: styles, layout, game logic, and the how-to tour |
copy.json | Hand-written titles and stories per day, names for each factor |
tools/build.py | Reads the algorithm repo, merges copy.json, writes public/index.html |
tools/record.mjs | Records the site tour (public/xalgoquest-tour.mp4), the square X cut (--promo, public/xalgoquest-x.mp4), and public/og.png |
DAILY.md | Step-by-step for the daily notes job and the writing rules |
git clone https://github.com/xai-org/x-algorithm.git .cache/x-algorithm
python3 -I tools/build.py .cache/x-algorithm
open public/index.html
Re-record the video (needs Chrome and an ffmpeg with libx264; set FFMPEG_DIR):
cd tools && npm install && npm run record && npm run og
Fan made. Not affiliated with X.