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Free venue management for FFXIV roleplay venues. Track events, manage staff, log sales and go live from the web or inside the game.
BusinessTypeScript · CSSGitHub @xiv-venue-managerOnlineOwner unconfirmed
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A comprehensive venue management system for Final Fantasy XIV roleplaying venues.
For engineers and hiring managers: see CASE_STUDY.md for the engineering deep-dive: architecture diagram, tech-stack rationale, three engineering vignettes (cross-platform contract, security audit, real-time choices), and an honest "what I would do differently" section.Read the full README ↗A comprehensive venue management system for Final Fantasy XIV roleplaying venues.
For engineers and hiring managers: see
CASE_STUDY.mdfor the engineering deep-dive: architecture diagram, tech-stack rationale, three engineering vignettes (cross-platform contract, security audit, real-time choices), and an honest "what I would do differently" section.
XIV Venue Manager is a modern, full-featured platform designed specifically for FFXIV roleplaying venue owners and staff. Manage multiple venues, coordinate events, track staff, handle sales, assign tasks, and automate Discord notifications, all from one powerful dashboard.
The platform is two parts: a web dashboard (this repo) and a Dalamud game-client plugin that captures in-game patron events and shifts in real time, syncing them to the dashboard for analytics and payroll.
strict: truedb push workflow)cache: and rl: keys)For the why-this-and-not-that on each choice, see CASE_STUDY.md.
See QUICK_START.md for detailed setup instructions.
npm install
cp .env.example .env # fill in DATABASE_URL, REDIS_URL, NEXTAUTH_SECRET, DISCORD_CLIENT_ID/SECRET
npx prisma generate
npx prisma db push
npm run dev
For production, the entire stack runs as a Docker Compose project: docker compose up -d builds and starts the web app, Postgres, Redis, a cron-jobs container, and Adminer (DB admin UI on port 8080).
XIV Venue Manager is free and open-source. Support development:
Your support helps cover hosting, database costs, and continuous development.