Project Plateau
Project Plateau: four glass plates, one living valley, and the road back to camp.
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A complete 3-D game development suite written in Java.
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Read the full README ↗jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.8.0 is the latest stable version of the engine.
The engine is used by several commercial game studios and computer-science courses. Here's a taste:
Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for the installation guide and tutorials. Join the discussion forum to participate in our community, get your questions answered, and share your projects.
Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION.
Android applications must use a toolchain that supports Java 11 class files and configure their module's Java source/target compatibility accordingly. The Android examples already target Java 11 and require API 30 or newer. Java 11 bytecode does not make every Java 11 library API available on Android: check Android's Java API support and enable core library desugaring when using supported APIs that are absent from the application's minimum API level. This change does not add uses of newer Java library APIs.
Did you miss it? Don't sweat it, here it is again.
Read our contribution guide.
The engine artifacts require Java 11 or newer at runtime. Building this branch
requires JDK 17 or newer to run Gradle; the build uses an Eclipse Temurin JDK 25
toolchain (downloaded automatically when needed) to compile engine code with
--release 11. Tests and screenshot-test framework code target Java 17.
These build requirements are separate from the engine's Java 11 runtime minimum.
This is the beginning of the README. Read the rest at the original. Read the full README ↗