Project Plateau
Project Plateau: four glass plates, one living valley, and the road back to camp.
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The definitive Need for Speed: Most Wanted recompilation, built from the 2005 Xbox 360 version. Sharper, wider and smoother on Steam Deck, Steam Machine, Steam Frame, Linux and Mac, up to 4K and ultra
翻訳待ち
ゲームC++ · PythonGitHub @SpeedBreakerProjectオンライン所有者未確認
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Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
翻訳待ち
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An unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005):
a native port, not an emulator.
Play your own copy on Steam Deck, Steam Machine and Steam Frame (SteamOS), Linux and Mac,
and for iPhone and iPad, sideload the experimental IPA or build it yourself.
What you see in a race, on a 21:9 ultrawide: a wider view, not a stretched one, with the HUD and the mirror where they belong.Read the full README ↗[!IMPORTANT] SpeedBreaker is an unofficial fan project by project(u). It is not affiliated with, endorsed by or sponsored by Electronic Arts Inc., the Need for Speed brand or Valve Corporation.
No game files are included or distributed. To play, you need your own legally obtained backup (a disc image) of your own Xbox 360 disc of Need for Speed: Most Wanted (2005). The in-app installer verifies it and installs it. Please don't ask for, or share, game files or disc images. See the full legal notice.
Contents: What it is · Highlights · Download · Quick start · How to update · Setup by platform · Controls · Settings · Tips · FAQ · Known issues · What's next · For developers · Credits · License · Legal notice
SpeedBreaker is an unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port, not an emulator. It runs as an ordinary app on your device (see how it works).
It is built from the Xbox 360 version of the game, not the PC version: it runs the Xbox 360 release's own code, translated ahead of time, and it installs only from the Xbox 360 disc.
You bring the game: SpeedBreaker installs it from a backup of your own disc and checks every file. Then you race, with things the Xbox 360 couldn't do: up to 4K, ultrawide and tall screens, and a settings menu you can open mid-race.
Screenshots: SpeedBreaker v0.1.2 on a Mac Studio (M4 Max). They are unedited frames from the game's own output, except that the licence plates in the top image and the first race image are blurred. The game content in them belongs to its owners.
This is the beginning of the README. Read the rest at the original. Read the full README ↗