Kokon
A free, local alternative to Nano Banana and Generative Fill. Brush an area, type the change, and your own GPU does the edit. One installer for Windows, Mac and Linux.
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3D Gaussian Splat Editor
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The SuperSplat Editor is a free and open source tool for inspecting, editing, optimizing and publishing 3D Gaussian Splats. It is built on web technologies and runs in the browser, so there's nothing to download or install.
A live version of this tool is available at: https://superspl.at/editor
To learn more about using SuperSplat, please refer to the User Guide.
To initialize a local development environment for SuperSplat, ensure you have Node.js 20.19 or later installed. Follow these steps:
3. Build SuperSplat and start a local web server:Read the full README ↗| SuperSplat Editor | User Guide | Blog | Forum |
The SuperSplat Editor is a free and open source tool for inspecting, editing, optimizing and publishing 3D Gaussian Splats. It is built on web technologies and runs in the browser, so there's nothing to download or install.
A live version of this tool is available at: https://superspl.at/editor
To learn more about using SuperSplat, please refer to the User Guide.
To initialize a local development environment for SuperSplat, ensure you have Node.js 20.19 or later installed. Follow these steps:
Clone the repository:
git clone https://github.com/playcanvas/supersplat.git
cd supersplat
Install dependencies:
npm install
Build SuperSplat and start a local web server:
npm run develop
Open a web browser tab and make sure network caching is disabled on the network tab and the other application caches are clear:
Cmd+Option+e or Develop->Empty Caches.Navigate to http://localhost:3000
When changes to the source are detected, SuperSplat is rebuilt automatically. Simply refresh your browser to see your changes.
SuperSplat exposes native browser WebMCP tools for scene inspection, selection, editing, camera control, timeline and camera keyframe authoring, and import/export. See WebMCP for the tool contract, browser requirements and verification commands.
Coding agents: start from the SuperSplat guides index, which links a Markdown version of every page.
The currently supported languages are available here:
https://github.com/playcanvas/supersplat/tree/main/static/locales
Add a new <locale>.json file in the static/locales directory.
Add the locale to the list here:
https://github.com/playcanvas/supersplat/blob/main/src/ui/localization.ts
To test your translations:
Run the development server:
npm run develop
Open your browser and navigate to:
http://localhost:3000/?lng=<locale>
Replace <locale> with your language code (e.g., fr, de, es).
SuperSplat is made possible by our amazing open source community: