ultratears
Unofficial native Windows port of Tears of the Kingdom 1.4.3 using static recompilation. Builds locally from the player's own extracted game dump; no game files included.
아직 감지된 업데이트가 없습니다. GitHub 릴리스가 나오면 여기에 보입니다.
개인 계정의 공개 저장소 소유자는 GitHub로 로그인해 운영자를 확인하고 소개를 직접 관리할 수 있습니다. 관리자 승인은 필요하지 않습니다.
로그인한 뒤 확인 파일을 만들어 이 저장소의 기본 브랜치에 30분 안에 커밋해 주세요. 다른 브랜치나 포크의 파일은 인정하지 않습니다. 파일을 올린 뒤 아래에서 확인하면 관리자 승인 없이 관리할 수 있습니다. 자격을 유지하려면 파일을 남겨 두세요.
로그인이 필요하면 로그인 화면으로 이동합니다. 로그인 후 이곳으로 돌아와 원하는 확인 버튼을 다시 눌러 주세요.
프로젝트 폴더에서 /nomorevibe verify를 실행하면 소유권을 확인하고 소개를 직접 관리할 수 있습니다.
1분 만에 확인하기메이커가 쓴 소개는 위의 한 줄이 전부입니다. 더 자세한 내용은 저장소 README에서 읽을 수 있습니다. 저장소 README ↗
README 전체를 불러오는 중입니다.
README 전문 보기 ↗The site is a static page: it runs this repo's simulator directly in the
browser under Pyodide, with no packages to install on load. stlite.html is
the previous Streamlit-in-the-browser build, kept for the pages the static one
does not cover yet (Mana Generation). Both fetch the same .py files from this
repo, so neither can drift from the simulator the tests exercise.
This is a simulator for Teamfight Tactics. The intent of this project is to develop a way to mathematically determine the value that different items, buffs, augments, anomalies provide to different units in TFT, allowing the user to make more educated decisions during the game.
The sidebar allows you to configure the base settings, and the user can then plot the marginal DPS increase of adding an extra item / buff / augment / anomaly.
Double-click run_app.bat. That is the whole thing.
On the first launch it creates the virtual environment (.venv) and installs
everything; after that it goes straight to starting the app. It also notices
when requirements.txt changes and reinstalls on its own, so you never have
to remember to. The TFT Simulator then opens in your browser.
Double-click setup.bat instead. It does everything above, plus installs the
development extras (pytest, matplotlib) and runs the test suite. After that:
.venv\Scripts\python -m pytest
If you prefer to run commands manually:
Create a virtual environment and install dependencies:
py -3.12 -m venv .venv
.venv\Scripts\python -m pip install -r requirements.txt
Add -r requirements-dev.txt instead if you want the test tooling too.
Run the Streamlit app:
.venv\Scripts\python -m streamlit run app.py
Then navigate to the 'ChampionSelector' page in the app.
The site at the repo root is plain HTML/JS and fetches its Python sources over
HTTP, so it needs a server rather than opening index.html from disk.
Double-click serve.bat. It starts the server and opens the page. Nothing
to install first — serve.py is standard library only, and the site runs the
simulator under Pyodide in the browser, so none of requirements.txt is
involved.
serve.bat REM http://127.0.0.1:8618/
serve.bat 9000 REM a different port
serve.bat 9000 nb REM don't open a browser
It refuses to start when that port already has a server, which matters more than it sounds: Windows would otherwise let the second one share the port, leaving two servers splitting the requests between them: exactly the sort of half-stale page the next paragraph is about.
Or run it yourself:
.venv\Scripts\python serve.py
Then open http://127.0.0.1:8618/. Use this rather than
python -m http.server: that one sends no Cache-Control, so browsers invent
their own expiry and keep serving the files they already have — an edit to a
.py file then doesn't show up no matter how many times you reload or restart
the server, because the browser never asks. serve.py says "revalidate",
which costs a 304 per file and nothing else.