BeamNG.Earth
BeamNG.drive용 1:1 비율 실시간 지구, 실제 고도·위성 이미지·부동 원점·보조 서버에서 LOD 스트리밍
아직 감지된 업데이트가 없습니다. GitHub 릴리스가 나오면 여기에 보입니다.
개인 계정의 공개 저장소 소유자는 GitHub로 로그인해 운영자를 확인하고 소개를 직접 관리할 수 있습니다. 관리자 승인은 필요하지 않습니다.
로그인한 뒤 확인 파일을 만들어 이 저장소의 기본 브랜치에 30분 안에 커밋해 주세요. 다른 브랜치나 포크의 파일은 인정하지 않습니다. 파일을 올린 뒤 아래에서 확인하면 관리자 승인 없이 관리할 수 있습니다. 자격을 유지하려면 파일을 남겨 두세요.
로그인이 필요하면 로그인 화면으로 이동합니다. 로그인 후 이곳으로 돌아와 원하는 확인 버튼을 다시 눌러 주세요.
프로젝트 폴더에서 /nomorevibe verify를 실행하면 소유권을 확인하고 소개를 직접 관리할 수 있습니다.
1분 만에 확인하기README 전체를 불러오는 중입니다. 아래는 저장된 발췌입니다.
There are several ways of editing your application.
Simply visit the Lovable Project and start prompting.
Changes made via Lovable will be committed automatically to this repo.
If you want to work locally using your own IDE, you can clone this repo and push changes. Pushed changes will also be reflected in Lovable.
The only requirement is having Node.js & npm installed - install with nvm
• Navigate to the desired file(s).
• Click the "Edit" button (pencil icon) at the top right of the file view.
• Make your changes and commit the changes.README 전문 보기 ↗URL: https://lovable.dev/projects/2f059547-9563-4a32-99d1-6c6d5b026e3b
There are several ways of editing your application.
Use Lovable
Simply visit the Lovable Project and start prompting.
Changes made via Lovable will be committed automatically to this repo.
Use your preferred IDE
If you want to work locally using your own IDE, you can clone this repo and push changes. Pushed changes will also be reflected in Lovable.
The only requirement is having Node.js & npm installed - install with nvm
Follow these steps:
# Step 1: Clone the repository using the project's Git URL.
git clone <YOUR_GIT_URL>
# Step 2: Navigate to the project directory.
cd <YOUR_PROJECT_NAME>
# Step 3: Install the necessary dependencies.
npm i
# Step 4: Start the development server with auto-reloading and an instant preview.
npm run dev
Edit a file directly in GitHub
Use GitHub Codespaces
This project is built with:
Simply open Lovable and click on Share -> Publish.
Yes, you can!
To connect a domain, navigate to Project > Settings > Domains and click Connect Domain.
Read more here: Setting up a custom domain
DeckMatrix's rules core in src/lib/game/ is architecturally derived from
XMage, which is MIT-licensed. XMage's model of a game of
Magic — turn/phase/step structure, state-based actions, combat, the continuous-effects layer
system, the stack, replacement effects and triggered abilities — is the design DeckMatrix ports
into pure, seeded, JSON-serialisable TypeScript. No XMage source is copied or vendored, and none
of its ~25,000 scripted card classes are ported; card behaviour is compiled from Scryfall oracle
text instead.
DeckMatrix deliberately derives nothing from Card-Forge/forge, which is GPL-3.0.
Full notices, the XMage MIT text, the file-by-file derivation table and the record of the Forge-contamination check are in THIRD-PARTY-NOTICES.md.
Card data comes from Scryfall. Magic: The Gathering is a trademark of Wizards of the Coast LLC; DeckMatrix is unofficial Fan Content and is not approved or endorsed by Wizards.