ESP32-S3 Bench Guide
ESP32‑S3 N16R8 벤치 가이드: 실시간 핀아웃, 강의, 시뮬레이터 및 벤치 로그
브라우저에서 진화와 자연 선택을 시뮬레이션합니다
Evolution and natural selection simulation running in the browser. Inspired on the video "I programmed some creatures. They Evolved." (by David R. Miller).
교육TypeScript · CSSGitHub @taganz온라인운영자 미확인
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프로젝트 폴더에서 /nomorevibe verify를 실행하면 소유권을 확인하고 소개를 직접 관리할 수 있습니다.
1분 만에 확인하기Evolution simulator
저장소 README에서 가져옴
README 전체를 불러오는 중입니다. 아래는 저장된 발췌입니다.
An environment for evolutionary simulations in the browser, inspired by David R. Miller's video "I programmed some creatures. They Evolved.".
Creatures live on a grid and are controlled by small neural networks built from their genes. At the end of each generation, the creatures that meet a goal survive and pass their genes, with occasional mutations, to the next generation. After a few generations, behaviour that looked random becomes purposeful.README 전문 보기 ↗An environment for evolutionary simulations in the browser, inspired by David R. Miller's video "I programmed some creatures. They Evolved.".
Creatures live on a grid and are controlled by small neural networks built from their genes. At the end of each generation, the creatures that meet a goal survive and pass their genes, with occasional mutations, to the next generation. After a few generations, behaviour that looked random becomes purposeful.
Live demo: https://biosim.rdalmau.com
Use the control bar at the top to pause the simulation or change its speed. Set Immediate steps to 200 to run at full speed.
| Scenario | What to watch |
|---|---|
| davidrmiller examples 1, 2 and 4 | The demos from the video, some resumed at a late generation |
| Vertical boxes | Creatures learn to reach the right box |
| Turn right / Turn right generation 5574 | Creatures learn to reach the bottom-left corner of the map |
| Carlos' original | Creatures learn to stay in the centre |
| NW7 generation 13780 | A long run resumed at generation 13780 |
Details: sensors and actions, population strategies and selection methods and all parameters.
| Tab | Use it to |
|---|---|
| Scenario | Load a demo scenario, a .sim file or a saved scenario; change world, generations, neural networks, mutations, sensors, actions and the map, then apply with Update simulation (keeps the creatures) or Restart |
| Simulation | Simulation code, seed and display options; plot fitness per generation and check the water |
| Population | See the top species, a creature's genome and its neural network, live or as a diagram |
| Export | Save your own scenarios, save the simulation to a .sim file or as JSON, export images and GIFs |
| Tools | Record the simulation events with the logger |
| About | Credits and links |
All pages are listed in docs/.
Requirements: Node.js 20.9 or later (required by Next.js 16).
npm install
npm run dev # development server at http://localhost:3000
npm test # Jest unit tests (__tests__/)
npm run build # production build
npm run lint
Project layout:
| Folder | Contents |
|---|---|
app/ | Next.js entry page and layout |
components/ | React UI: tabs, control bar, canvas and shared inputs |
components/simulation/store/ | Jotai atoms that connect the UI to the simulation |
simulation/ | The simulation engine, written in plain TypeScript with no React |
hooks/ | React hooks |
__tests__/ | Unit tests for the engine |
public/ | Demo scenario files loaded by the Scenario tab |
Built with TypeScript, React, Next.js, Jotai, Tailwind CSS, Chart.js and D3.
This is a hobby project under development. See Known issues and to-do.
License: MIT, see LICENSE.