BeamNG.Earth
BeamNG.drive용 1:1 비율 실시간 지구, 실제 고도·위성 이미지·부동 원점·보조 서버에서 LOD 스트리밍
Steam에서 포트 개방이나 VPN 없이 Imperivm III HD를 온라인으로 플레이하세요
Juega a Imperivm III HD online por Steam, sin abrir puertos ni VPN. Explorador de mods integrado, modo espectador, instalación con un clic y múltiples mejoras de calidad de vida.
게임HTML · JavaScriptGitHub @imperivm-resurrected온라인운영자 미확인
써 보셨어요? 한 번만 눌러 주세요. 로그인은 필요 없어요.
아직 감지된 업데이트가 없습니다. GitHub 릴리스가 나오면 여기에 보입니다.
개인 계정의 공개 저장소 소유자는 GitHub로 로그인해 운영자를 확인하고 소개를 직접 관리할 수 있습니다. 관리자 승인은 필요하지 않습니다.
로그인한 뒤 확인 파일을 만들어 이 저장소의 기본 브랜치에 30분 안에 커밋해 주세요. 다른 브랜치나 포크의 파일은 인정하지 않습니다. 파일을 올린 뒤 아래에서 확인하면 관리자 승인 없이 관리할 수 있습니다. 자격을 유지하려면 파일을 남겨 두세요.
로그인이 필요하면 로그인 화면으로 이동합니다. 로그인 후 이곳으로 돌아와 원하는 확인 버튼을 다시 눌러 주세요.
프로젝트 폴더에서 /nomorevibe verify를 실행하면 소유권을 확인하고 소개를 직접 관리할 수 있습니다.
1분 만에 확인하기메이커가 쓴 소개는 위의 한 줄이 전부입니다. 더 자세한 내용은 저장소 README에서 읽을 수 있습니다. 저장소 README ↗
README 전체를 불러오는 중입니다.
README 전문 보기 ↗The website for Imperivm Resurrected, a community mod for Imperivm III: Great Battles of Rome HD on Steam. It's an unofficial fan project.
It's just HTML, CSS and a bit of vanilla JavaScript. No framework and no dependencies. One small Node script generates the English and Italian pages from the Spanish ones.
Everything lives in src/:
index.html, guide.html, sdk.html and credits.html are the pages, written in Spanish. en/ and it/ hold the same pages in English and Italian, generated by tools/build-languages.js. Downloads link to the releases page on GitHub.css/styles.css holds all the styles.js/ has the scripts: the language selector and redirect, the theme switch, the mobile menu, the scroll animations, the donation dialog and the download buttons. dictionary.js and i18n-*.js hold the English and Italian texts and are only read by the generator (and by the 404 page).img/ has the images and logos.sdk/ has the modding guides and the SDK templates in English, sdk/es/ and sdk/it/ the same in Spanish and Italian, plus the SDK zip. They are generated from the sdk/ folder of the mod repository and from docs/sdk-es/ and docs/sdk-it/, so don't edit them by hand.docs/sdk-es/ and docs/sdk-it/ are the Spanish and Italian translations of the SDK guides. They keep the structure of the English files (headings, code blocks, links and inline code), and node tools/check-sdk-translation.js es (or it) checks that. Prose is translated; file names, tools and options stay in English.The site is available in Spanish, English and Italian, each with its own address (/, /en/, /it/). On a first visit it suggests the language of your browser by redirecting; the language selector remembers your choice. Light or dark follows your system, and you can switch it from the header.
The Spanish text lives in the HTML. The English and Italian text lives in the dictionaries in src/js/i18n*.js, under the same data-i18n keys. After changing any text, regenerate the other languages:
node tools/build-languages.js
node tools/build-languages.js --check only reports whether the generated pages are up to date.
The SDK pages, the SDK zip and the sitemap are rebuilt with:
npm install --no-save [email protected]
node tools/build-sdk.js <path to the sdk folder of the mod repository>
node tools/build-sitemap.js
Every push and pull request runs GitHub Actions (.github/workflows/ci.yml): the generated pages must be up to date, and tools/check.js verifies script syntax, that every translation key exists in English and Italian, and that internal links and anchors resolve. To run it locally:
npm install --no-save [email protected]
node tools/check.js
Any static server works:
npx http-server src
Then open http://localhost:8080.
The site is hosted on Vercel, which deploys the src/ folder (see vercel.json) on every push to main. Pull requests get a preview deployment. Static assets are cached for a short time (one hour for CSS and scripts, one day for images).
Fixes and translations are welcome. Read CONTRIBUTING.md first, it's short.
The code is MIT, see LICENSE. Text, guides, images and logos have different terms, explained in LICENSE-CONTENT.md. The mod itself is a separate project and isn't covered by either file.