BeamNG.Earth
BeamNG.drive용 1:1 비율 실시간 지구, 실제 고도·위성 이미지·부동 원점·보조 서버에서 LOD 스트리밍
개인 계정의 공개 저장소 소유자는 GitHub로 로그인해 운영자를 확인하고 소개를 직접 관리할 수 있습니다. 관리자 승인은 필요하지 않습니다.
로그인한 뒤 확인 파일을 만들어 이 저장소의 기본 브랜치에 30분 안에 커밋해 주세요. 다른 브랜치나 포크의 파일은 인정하지 않습니다. 파일을 올린 뒤 아래에서 확인하면 관리자 승인 없이 관리할 수 있습니다. 자격을 유지하려면 파일을 남겨 두세요.
로그인이 필요하면 로그인 화면으로 이동합니다. 로그인 후 이곳으로 돌아와 원하는 확인 버튼을 다시 눌러 주세요.
프로젝트 폴더에서 /nomorevibe verify를 실행하면 소유권을 확인하고 소개를 직접 관리할 수 있습니다.
1분 만에 확인하기Method to make and manage servers + minecraft launcher
저장소 README에서 가져옴
README 전체를 불러오는 중입니다.
README 전문 보기 ↗Self-hosted game-server manager for Windows. Runs game servers on your own machine and manages them from a native desktop app (Tauri v2 + React).
Server management needs no account or cloud. The optional Launcher section supports Microsoft sign-in for Minecraft Java profiles on this device.
The Launcher section is available in the desktop and Android navigation:
local profile configurations, the official Minecraft version list, a client-side
Modrinth catalog (mods, modpacks, resource packs and shaders), and session-only
Microsoft/Xbox/Minecraft Java account verification. UI copy is available in English
and Spanish. Launcher commands stay local even when managing a remote server.
Windows x64 can install and play Vanilla releases from 1.20.5 onward. Choose the official demo without an account, or a verified Java account after Microsoft application setup. The engine verifies downloads, prepares Java, isolates profile files and supervises the game process, with progress, cancellation, repair and logs. Mod-loader installation and modpack import remain pending. Android still needs a native graphical runtime and touch controls. Account tokens stay in Rust memory; persistent accounts and refresh require platform secure storage.
Microsoft login uses Nebula Host's own public-client application registration
(device authorization, personal accounts), approved by Mojang for Minecraft
services. It is fixed in src-tauri/src/launcher/auth.rs and cannot be changed
from the app. Forks must register and get their own application approved: never
reuse another launcher's application ID, and never add a client secret.
See docs/LAUNCHER.md for architecture, references and remaining work.
For local testing, tauri dev -- -- --launcher-preview opens a debug-only window
with separate app data under nebula-launcher-preview, leaving an existing host
installation alone. --launcher opens the Launcher in the regular application.
cargo run -p nebula-host --bin nebula-launcher --no-default-features -- demo 1.21.4 --smoke
exercises the same engine against the official demo without passing account tokens
through a command line.
| Path | What |
|---|---|
src/ | React 19 + TypeScript frontend (Vite 7, Tailwind 4) |
src-tauri/ | Rust backend: game manifests, runtimes, networking, IPC |
crates/nebula-downloader/ | Resumable HTTP downloads with checksum verification |
docs/ | Architecture notes and decisions |
design-proposals/ | Visual direction canvases |
The app manages a list of nodes (today: exactly one, this machine). A node hosts instances. Every instance belongs to a game, and a game is data — a manifest declaring how to install it, how to launch it, how to read players out of it, which settings it exposes and how to back it up. Adding Valheim or Palworld is a new manifest, not a refactor. See docs/ARCHITECTURE.md.
npm install
npm run tauri:dev # desktop app with hot reload
npm run check # typecheck + lint
cargo test --workspace # Rust unit tests
npm run build
cargo build --release --manifest-path src-tauri/Cargo.toml
pwsh src-tauri/msix/build-msix.ps1