ShadowOfTheColossus-PC
Shadow of the Colossus(PS4, CUSA08809)의 네이티브 윈도우 포트 – 직접 게임 덤프를 가져와 실행
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An implementation of a Rubik's Cube with multiple visualization modes. Written in TypeScript and compiled with Vite to a single HTML file for portability / easy deployment.
README 전체를 불러오는 중입니다.
README 전문 보기 ↗An implementation of a Rubik's Cube with multiple visualization modes. Written in TypeScript and compiled with Vite to a single HTML file for portability / easy deployment.
Try it out directly in your browser by opening the dist/index.html file after
building the project, or visit the
live app.
Prerequisities: A modern web browser (tested on Edge and Firefox).
See quickstart-contributors.md for development setup and project structure.
This project was created as a fun side project. The goal was to create a portable, easy-to-use Rubik's Cube that could run entirely in the browser without any server-side components, with multiple visualization options to explore different ways of representing the cube. I wanted to see the Circular view in action, as I had not seen that representation implemented elsewhere before (not that I had looked very hard).
Almost all of the code (99%) was written by an AI agent (Claude Sonnet 4.5) in a pair-programming style, with the human author providing high-level design, architecture, and guidance, while the AI generated most of the implementation code based on prompts and feedback.
For more details on features and usage, see the documentation.
Current development is focused on improving test coverage and documentation.
See TODO.md for current tasks. See implementation-status.md for overall implementation progress.
This project is licensed under the EUPL-1.2 License. See the LICENSE file for details.