Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
翻译准备中
尚未检测到更新。GitHub 发布版本后会显示在这里。
个人 GitHub 账号下公开仓库的所有者可以登录并验证所有权,自行管理介绍,无需管理员批准。
登录并生成验证文件,在 30 分钟内将其提交到此仓库的默认分支。其他分支或分叉仓库中的文件无效。然后在下方检查文件,即可无需管理员批准直接管理项目。请保留文件以维持管理权限。
如需登录,将前往登录页面。登录后请回到此处,再次点击所选的验证按钮。
在项目文件夹中运行 /nomorevibe verify,即可验证所有权并自行管理介绍。
一分钟完成验证正在加载完整 README。 以下为已保存的摘录。
A 2D side-view action platformer that runs in a single HTML file. No build step, no
dependencies: open cave-runner.html in a browser and play.
You are Sir Thraine, a knight who trained among the assassins and whose father was a mage.
Monsters dragged you into the dark. You wake in a cave with nothing but your daggers.
Open cave-runner.html (or serve the folder and open index.html).查看完整 README ↗A 2D side-view action platformer that runs in a single HTML file. No build step, no
dependencies: open cave-runner.html in a browser and play.
You are Sir Thraine, a knight who trained among the assassins and whose father was a mage. Monsters dragged you into the dark. You wake in a cave with nothing but your daggers.
Open cave-runner.html (or serve the folder and open index.html).
| Keyboard / mouse | Controller | |
|---|---|---|
| Move | arrows / WASD | left stick, d-pad |
| Jump | Z / Space | A |
| Attack | click or X, aimed at the mouse | RT |
| Uppercut / ground slam | aim up / aim down in the air | right stick up / down |
| Dodge roll | right click / Shift | B |
| Throw dagger | F / R | LB |
| Vanish | V / G | LT |
| Charge | C | X / RB |
| Rage smash | Q / middle click | Y |
| Stone powers | 1 / 2 / 3 / 4 / 5 | |
| Talk / use | E / Up | d-pad up |
| Map, items, skills | Tab | Back |
| Pause | Esc | Start |
| Music | M |
Every stone becomes an ability on a hotkey. Levels past 80 grant skill points for a ten-skill tree.
cave-runner.html the whole game: engine, art helpers, audio, content
index.html redirect, so GitHub Pages serves the game at the repo root
sprites/ sprite sheets and source art
sounds/ dragon fire
music/ theme
Three named save slots in localStorage, plus an autosave every five minutes. Saving is
blocked during boss fights.