Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
Play a 2D action platformer as a knight fighting monsters in a cave
Translation pending
AI summary · README
GamesHTMLGitHub @ZIn34OnlineOwner unconfirmed
Have you tried it? One tap is enough. No sign-in needed.
No updates detected yet. GitHub releases will appear here.
Owners of public repositories under a personal GitHub account can sign in to verify ownership and manage the introduction themselves. No administrator approval is needed.
Sign in, generate a verification file, and commit it to this repository’s default branch within 30 minutes. Files on other branches or forks do not count. Then check the file below to manage the project without administrator approval. Keep the file to retain your access.
If needed, you will go to sign-in. After signing in, return here and press your chosen verification button again.
Run /nomorevibe verify in your project folder to verify ownership and manage the introduction yourself.
Verify in one minuteAsk about other verification options
Loading the full README. The saved excerpt is shown below.
A 2D side-view action platformer that runs in a single HTML file. No build step, no
dependencies: open cave-runner.html in a browser and play.
You are Sir Thraine, a knight who trained among the assassins and whose father was a mage.
Monsters dragged you into the dark. You wake in a cave with nothing but your daggers.
Open cave-runner.html (or serve the folder and open index.html).Read the full README ↗A 2D side-view action platformer that runs in a single HTML file. No build step, no
dependencies: open cave-runner.html in a browser and play.
You are Sir Thraine, a knight who trained among the assassins and whose father was a mage. Monsters dragged you into the dark. You wake in a cave with nothing but your daggers.
Open cave-runner.html (or serve the folder and open index.html).
| Keyboard / mouse | Controller | |
|---|---|---|
| Move | arrows / WASD | left stick, d-pad |
| Jump | Z / Space | A |
| Attack | click or X, aimed at the mouse | RT |
| Uppercut / ground slam | aim up / aim down in the air | right stick up / down |
| Dodge roll | right click / Shift | B |
| Throw dagger | F / R | LB |
| Vanish | V / G | LT |
| Charge | C | X / RB |
| Rage smash | Q / middle click | Y |
| Stone powers | 1 / 2 / 3 / 4 / 5 | |
| Talk / use | E / Up | d-pad up |
| Map, items, skills | Tab | Back |
| Pause | Esc | Start |
| Music | M |
Every stone becomes an ability on a hotkey. Levels past 80 grant skill points for a ten-skill tree.
cave-runner.html the whole game: engine, art helpers, audio, content
index.html redirect, so GitHub Pages serves the game at the repo root
sprites/ sprite sheets and source art
sounds/ dragon fire
music/ theme
Three named save slots in localStorage, plus an autosave every five minutes. Saving is
blocked during boss fights.