Underground 2 Revived
Play Need for Speed: Underground 2 (2004) in Chrome and Firefox with WebGPU graphics, Web Audio, up to 120 fps widescreen, controller support, free roam and Online races with friends. Fan project, not
翻译准备中
尚未检测到更新。GitHub 发布版本后会显示在这里。
个人 GitHub 账号下公开仓库的所有者可以登录并验证所有权,自行管理介绍,无需管理员批准。
登录并生成验证文件,在 30 分钟内将其提交到此仓库的默认分支。其他分支或分叉仓库中的文件无效。然后在下方检查文件,即可无需管理员批准直接管理项目。请保留文件以维持管理权限。
如需登录,将前往登录页面。登录后请回到此处,再次点击所选的验证按钮。
在项目文件夹中运行 /nomorevibe verify,即可验证所有权并自行管理介绍。
一分钟完成验证正在加载完整 README。 以下为已保存的摘录。
Browser-based capture-the-flag programming game where students write Blockly strategies for allied runners, then watch them play out turn-by-turn against opponents.
The app runs entirely in the browser with no server. Thirty-seven scaffolded guided levels teach Blockly fundamentals through multi-ally coordination. Free play supports Player vs Player and Player vs CPU sandbox matches with configurable team size and map.
On a fresh clone, copy .env.example to .env to set the default dev server port.查看完整 README ↗目前无法加载完整 README。请通过原文链接阅读。 以下为已保存的摘录。
Browser-based capture-the-flag programming game where students write Blockly strategies for allied runners, then watch them play out turn-by-turn against opponents.
The app runs entirely in the browser with no server. Thirty-seven scaffolded guided levels teach Blockly fundamentals through multi-ally coordination. Free play supports Player vs Player and Player vs CPU sandbox matches with configurable team size and map.
On a fresh clone, copy .env.example to .env to set the default dev server port.查看完整 README ↗